Strong understanding of keyframe animation principles and production pipelines
Proficiency with animation software, particularly Maya
Experience with Unreal Engine and Blueprints
Excellent communication and multitasking skills
Familiarity with motion capture workflows
Responsibilities
Create keyframe gameplay and cinematic animations that align with visual direction
Integrate animations into the character system and validate their functionality
Proactively plan and progress tasks
Provide constructive feedback to teammates
Conduct regular playtests
Collaborate with animators, designers, and programmers to meet deadlines
Take ownership of the final quality of animated features
Benefits
Opportunity to work on a high-profile project in the MOBA genre
Collaborative environment with a passionate multidisciplinary team
Chance to push the boundaries of gameplay animation
Access to cutting-edge technology and tools
Potential for professional growth and skill development
Full Job Description
Job Description
As a Senior Gameplay Animator on March of Giants at Ubisoft Montreal, you own the full gameplay animation process, from shaping memorable character performances to implementing and refining them directly within the game's ability system. You combine strong gameplay instincts with exceptional animation fundamentals, understanding how movement communicates both mechanics and personality. You'll work alongside a passionate multidisciplinary team dedicated to pushing the boundaries of the MOBA genre.
What you'll do:
Create keyframe gameplay and cinematic animations aligned with the visual direction and game design constraints;
Integrate your animations into the character system and validate functionality;
Plan and progress your tasks proactively;
Share constructive feedback with teammates;
Conduct playtests regularly;
Collaborate closely with other animators, designers, and programmers to deliver features on schedule and at expected quality;
Take ownership of the final quality of animated features delivered in the game.
Qualifications
Strong understanding of keyframe animation principles, game engines, production pipelines and constraints;
Proficiency with animation software (Maya);
Experience with Unreal Engine and Blueprints;
Excellent communication, multitasking, and problem-solving skills;
Experience with motion capture workflows.
What to send our way
A portfolio of your best work as well as your CV highlighting your education, experience and skills.
Additional Information
About Ubisoft
Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.