The Embedded Software Engineer is responsible to develop control software, perform simulations, conduct design reviews and product validation. will focus on the development and application of perception technologies and systems.
Oversight of local language materials including Informed Consents translations and approval; works in partnership with IRB/IEC and Regulatory Authority in submission and approval-related interactions for assigned protocols.
Provide engineering or devops support for a number of vendor and internally developed technologies. Design, build and handover solutions that enhance and facilitate day-to-day operations carried out by our L1/L2/L3 Teams.
Act as the technical lead for large and/or critical software developments by providing technical coordination and guidance for your team in the areas of architecture, design and mitigation of quality issues.
Motive studio is looking for a physics developer to join its brand new team! As a member of the studio's gameplay technical team, the successful candidate will work with engineers, designers and artists to create the gameplay for our next AAA title.