ROBLOX Corporation

Senior Software Engineer, Creator Experience

ROBLOX Corporation$196K — $243K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in building and shipping production software.
  • Strong computer science fundamentals, holding a BS in Computer Science or equivalent experience.
  • Experience with experimentation/A-B testing or feature-flag/config platforms.
  • Knowledge of real-time or large-scale data pipelines (e.g., Druid, Kafka).
  • Proficiency in backend development; experience with frontend in React/TypeScript.
  • Previous experience building creator- or developer-facing products.

Responsibilities

  • Build and ship features across ELO's configuration, experimentation, and segmentation tools.
  • Own projects from specification to launch with guidance from senior engineers.
  • Collaborate with PM, design, DSA/Discovery, and Data Platform to ensure feature quality.
  • Engage in code reviews and share knowledge with team members.
  • Participate in the team's on-call rotation.

Benefits

  • Equity compensation for all full-time employees.
  • Flexible onsite work schedule, with mandatory in-office days from Tuesday to Thursday.
Full Job Description
Experience LiveOps builds the runtime tools creators use to operate and tune their live experiences - without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation, and Open Cloud / public APIs that expose all of it programmatically. As a Software Engineer on the team, you'll work full-stack - across our backend services and the creator-hub web app (TypeScript/React) - to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale.

You'll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers.

You Will:
  • Build and ship features across ELO's config, experimentation, and segmentation surfaces - backend services and the creator-hub UI.
  • Own projects end-to-end (spec → launch) with support from senior/principal engineers on the team.
  • Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, well-instrumented features.
  • Participate in code reviews, share knowledge with teammates, and take part in the team's on-call rotation.

You Have:
  • 5+ years building and shipping production software, with strong CS fundamentals. You hold a BS in Computer Science or have equivalent practical experience.
  • Experience with experimentation / A-B testing or feature-flag / config platforms.
  • Exposure to real-time or large-scale data pipelines (e.g., Druid, Kafka).
  • Backend experience in ; frontend in React/TypeScript.
  • Built creator- or developer-facing products.

You Are:
  • Full-stack-comfortable: you can move between backend services and a web frontend (TypeScript/React), and you're not afraid to learn the half you know less well.
  • A finisher: you take features from spec through launch with guidance from senior teammates, and you care that they keep working - testing, monitoring, and follow-through.
  • Pragmatic & collaborative: you communicate clearly, ask good questions, and are low-ego about code and feedback.
  • Curious: you stay current and like understanding why a system behaves the way it does.


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$196,750-$243,290 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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