TakeTwo Interactive Software

Counsel, Business Affairs

TakeTwo Interactive Software$133K — $198K *
Legal & Accounting
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3-5+ years of in-house or law firm experience.
  • Strong expertise in contracting with excellent drafting skills.
  • Background in complex corporate or intellectual property transactions.
  • Experience in entertainment or technology, or significant corporate experience with a desire to transition to this field.
  • Exceptional ability to evaluate and advise on complex agreements.
  • Effective communication skills to simplify complex legal matters for clients.
  • Passion for the videogame industry.

Responsibilities

  • Draft, analyze, and negotiate various commercial agreements for entertainment content.
  • Support senior attorneys across multiple practice groups in entertainment and technology.
  • Structure and analyze deals involving rights held by third parties.
  • Advise clients on business, contract, copyright, technology, and regulatory matters.
  • Provide daily legal counsel to creative business units.
  • Assess risks related to complex legal issues in a dynamic environment.
  • Collaborate with the Legal team to aid publishing labels in innovative product creation.

Benefits

  • Full range of medical benefits.
  • Potential for performance-based bonuses and/or equity awards.
  • Inclusion in additional financial benefit plans.
  • Work in a vibrant New York City office, close to the entertainment hotspots.
Full Job Description
The Challenge:

The selected candidate will be responsible for business affairs legal work for a dynamic entertainment company and will work closely with internal business clients and senior in-house counsel. This position will negotiate, draft, and track a high-volume of legal agreements relating to entertainment, technology, intellectual property and related matters. This is a unique opportunity within the Business Affairs team to work across multiple practice areas and gain a broad knowledge of the videogame business. This position is an in-person role based in our New York City office.

What You'll Take On:
  • Draft, analyze and negotiate commercial agreements for all aspects of entertainment content creation, production, marketing and distribution.
  • Support senior attorneys across practice groups that include music, entertainment, sports, technology, advertising, and all aspects of console, online and mobile gaming.
  • Structure and analyze deals within a matrix of rights held by third parties, such as content distributors, hardware manufacturers, sports leagues, record labels, music publishers, actors and other talent, technology licensors, software developers, entertainment companies, advertising agencies, ancillary merchandise vendors, data analytics providers, information technology vendors and similar entities.
  • Advise internal clients regarding general business and contract issues, as well as copyright, technology, corporate, regulatory and related matters.
  • Provide day-to-day legal and business affairs counsel to highly creative business units.
  • Assess risks associated with highly complex legal issues in a fast-paced environment.
  • Serve as part of the Legal team helping Take-Two's publishing labels create the most innovative and creative products in the most efficient way possible.


What You Bring:
  • 3-5+ years experience in-house or within a law firm.
  • Expertise in contracting issues, with excellent drafting skills.
  • Experience with complex corporate or intellectual property transactions, including content creation, production, clearance, marketing and distribution.
  • Experience with entertainment or technology matters, or significant corporate experience with a strong desire to transition to entertainment and technology matters.
  • Must have the ability and desire to evaluate and advise on complex agreements and contractual issues.
  • Must possess common sense, patience, good humor, and a commitment to teamwork.
  • Strong communication skills; ability to convey complex matters in clear terms to clients and colleagues.
  • Enthusiasm for the videogame industry.
  • Remains calm and confident despite deadlines and challenging priorities.
  • Qualified and in good standing with the State Bar of New York.


The pay range for this position in New York at the start of employment is expected to be between $133,900 and $198,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two's in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact [email protected]

About TakeTwo Interactive Software

Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two's portfolio includes numerous successful video game series across personal computer and video game consoles, including BioShock, Borderlands, Grand Theft Auto, NBA 2K, Red Dead, and XCOM. The company also owns 50% of professional esports organization NBA 2K League. Take-Two's headquarters are located in the Broadway Theater District of Midtown Manhattan.
Learn more about TakeTwo Interactive Software
Size
7,799 employees
Market Cap
$16.5 billion
Industry
Net Income
$492.8 million
Founded
1993
5 Year Trend
+14.5%
Revenue
$3.2 billion
NASDAQ

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