TakeTwo Interactive Software

Platform Product Owner

TakeTwo Interactive Software$90K — $130K *
Enterprise Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years as a Product Owner for enterprise SaaS platforms (e.g., Slack, Atlassian)
  • Experience with agile workflows (Scrum/Kanban)
  • Familiarity with prioritization frameworks (RICE, WSJF)
  • Knowledge of cloud infrastructure and APIs
  • Capability to write simple scripts and use AI tools for prototyping

Responsibilities

  • Own the problem by validating issues through customer interviews
  • Ruthlessly prioritize the backlog based on data-driven decisions
  • Craft clear user stories with defined success criteria
  • Collaborate with Tech Leads and vendors for innovative solutions
  • Act as a communicator between leadership, customers, and engineering teams
  • Report progress through demos, reviews, and presentations
  • Engage in cross-functional collaboration to deliver continuous value

Benefits

  • Great company culture emphasizing creativity, innovation, and diversity
  • Opportunities for personal and professional growth
  • Engaging work environment with team-building activities
  • Comprehensive medical, dental, and vision benefits
  • Employee stock purchase plan and 401(k) with company match
  • Wellness programs and learning opportunities
  • Fitness allowance and employee discount programs
Full Job Description
The Challenge

We are looking for a Product Owner who will manage a platform of tools across the company and dive into complex problems and how we solve them with different technologies. We're looking for a problem-solver who gets excited by the ambiguity of product discovery, loves talking directly to internal customers, and enjoys building the path forward rather than following one.

What You'll Take On
  • Own the problem, not just the solution
    • Conduct customer interviews with stakeholder teams to validate problem areas that will require prioritization.
    • Distinguish between "feature requests" (output) and "problems to be solved" (outcome). You will have the authority to say "No" to areas that do not solve a validated problem.
    • Utilize prioritization frameworks (e.g. RICE) to prioritize your backlog, ensuring we are working on the highest value items first.


  • Master the Backlog and Workflow
    • Ruthlessly prioritize the backlog using data to say 'no' to low-value work.
    • Write clear, concise user stories that focus on clear success criteria.
    • Partner with the Tech Leads and tool vendors to push on innovative areas of products that deliver more value to our customers and scale our management of platforms.


  • Bridge the Gap (Stakeholder Management)
    • Act as the primary translator between leadership, our customers, and engineering teams.
    • Communicate progress using a variety of modes, including Demos, Reviews, Presentations, and Writeups.
    • Work with cross-functional teams to continuously deliver value and measure success.
    • Participate in Agile ceremonies as the voice of the customer.


How You Will Work:
  • Outcome over Output
    • You won't be measured by how many PRDs you write, but by metrics like Time-to-Value, Adoption, and Impact to the business.
  • Data over Opinion
    • You will use data to validate hypotheses and ensure alignment even when opinions differ.
  • Discovery over Assumption
    • We don't hand you a roadmap. You build it by talking to your users and defining problems.

About You:
  • You can understand and validate pain-points with customers and get to the root cause of them to understand problems deeply. You are also able to push back gracefully when something is not a priority.
  • You prefer running an experiment to prove a hypothesis with data points rather than writing a 50-page requirements document.
  • You can manage expectations with senior leadership regarding timelines and cost, advocating for a "Roadmap of Problems" rather than a rigid "Gantt Chart of Features".
  • You thrive using tools like Jira, Slack, Confluence, and Miro to create structure and clarity without letting process get in the way of progress.


What You Bring
  • 3+ years as a Product Owner, ideally for enterprise SaaS platforms (Slack, Atlassian, G-Suite, Figma, etc.).
  • Experience with agile workflows (Scrum/Kanban)
  • Experience applying prioritization frameworks (RICE, WSJF, etc)
  • Familiarity with cloud infrastructure and APIs (SCIM Provisioning, AWS, GCP, Rest, etc.)
  • Ability to write simple scripts and use AI tools to generate working prototypes to accelerate your work


Great to Have:
  • Bachelor's degree in Computer Science, Information Technology, Business, or a related field
  • Familiarity with LLM Infrastructure and APIs (Gemini Enterprise, AWS Bedrock, etc.)
  • Ability to read architecture diagrams and understand the difference between RAG and an AI Agent
  • Experience working with Enterprise SaaS vendors
  • Experience working in the video game industry is a plus


What We Offer You
  • Great Company Culture. Ranked as one of the most creative and innovative places to work, creativity, innovation, efficiency, diversity and philanthropy are among the core tenets of our organization and are integral drivers of our continued success.
  • Growth: As a global entertainment company, we pride ourselves on creating environments where employees are encouraged to be themselves, inquisitive, collaborative and to grow within and around the company.
  • Work Hard, Play Hard. Our employees bond, blow-off steam, and flex some creative muscles - through corporate boot camp classes, company parties, game release events, monthly socials, and team challenges.
  • Benefits. Medical (HSA & FSA), dental, vision, 401(k) with company match, employee stock purchase plan, commuter benefits, in-house wellness program, broad learning & development opportunities, a charitable giving platform with company match and more!
  • Perks. Fitness allowance, employee discount programs, free games & events and stocked pantries.


#LI-PH1

#LI-Hybrid

About TakeTwo Interactive Software

Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two's portfolio includes numerous successful video game series across personal computer and video game consoles, including BioShock, Borderlands, Grand Theft Auto, NBA 2K, Red Dead, and XCOM. The company also owns 50% of professional esports organization NBA 2K League. Take-Two's headquarters are located in the Broadway Theater District of Midtown Manhattan.
Learn more about TakeTwo Interactive Software
Size
7,799 employees
Market Cap
$16.5 billion
Industry
Net Income
$492.8 million
Founded
1993
5 Year Trend
+14.5%
Revenue
$3.2 billion
NASDAQ

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