Electronic Arts Inc

Systems Software Engineer - EA SPORTS™ UFC

Electronic Arts Inc$122K — $170K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of professional software engineering experience with large or performance-sensitive systems.
  • Expertise in C++ and managing large, complex codebases.
  • Knowledge of memory management, multithreading, runtime performance, and platform constraints.
  • Experience with game engines, real-time systems, tooling, automation, or multi-platform development.
  • Proven track record in delivering complex systems from conception to completion.
  • Familiarity with AI-assisted development tools to enhance coding efficiency and code validation.

Responsibilities

  • Guide teams on platform capabilities and system-level tradeoffs.
  • Define and deliver strategies for engine, platform, automation, and releases.
  • Build scalable shared solutions for feature design and deployment.
  • Enhance performance, memory efficiency, load times, stability, and developer workflows.
  • Manage systems initiatives from planning through execution, including risk assessment and technical KPIs.
  • Collaborate with franchise and central technology teams to disseminate solutions and best practices.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 days of sick leave annually.
  • Paid top-up to EI/QPIP benefits, up to 100% of base salary, for new parents.
  • Comprehensive health/dental/vision coverage.
  • Life and disability insurance offerings.
  • Retirement plan for regular full-time employees.
Full Job Description
Description & Requirements

As a Systems Software Engineer, you will help us shape and deliver the engine and platform technology supporting gameplay, animation, rendering, online, front end, and tools. You will combine hands-on engineering with technical leadership, own complex initiatives, and help our teams solve performance-sensitive systems challenges.

You will work three days per week at our EAV Studio in Burnaby, British Columbia, as part of our hybrid model, reporting to our Senior Software Engineer.

Responsibilities
  • Guide our teams on platform capabilities, engine behaviour, and system-level tradeoffs.
  • Help us define and deliver engine, platform, automation, and release strategies.
  • Build shared solutions that enable our teams to design and ship scalable features.
  • Improve performance, memory use, load times, stability, and developer workflows.
  • Own systems initiatives from planning through delivery, including risks and technical KPIs.
  • Partner with our franchise and central technology teams to share solutions and best practices.

Qualifications
  • 5+ years of professional software engineering experience with large or performance-sensitive systems.
  • Expertise in C++ and large, complex codebases.
  • Knowledge of memory management, multithreading, runtime performance, and platform constraints.
  • Experience with game engines, real-time systems, tooling, automation, or multi-platform development.
  • Experience delivering complex systems end to end.
  • Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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