Relativity Space

Senior Software Engineer, Agentic CAD

Relativity Space • $154K — $230K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in software architecture, preferably with multi-platform products like game engines or CAD tools.
  • Experience with agentic coding tools and a strong understanding of AI agent outputs.
  • Proficiency in multiple coding languages, with deep expertise in one or two.
  • Demonstrated ability to collaborate across products or teams and learn new technologies quickly.

Responsibilities

  • Own the architecture of a shared core 3D engine for various customer-specific products.
  • Support teams in realizing agentic designs.
  • Translate product requirements into scalable architecture.
  • Collaborate with a human-agent team on communication interfaces.
  • Review and guide work produced by AI agents.
  • Manage customer-facing product engineering and enhancements while ensuring mission-critical capabilities.

Benefits

  • Competitive salary and equity options.
  • Generous PTO and sick leave policy.
  • Parental leave support.
  • Annual learning and development stipend.
Full Job Description
About the Role:

Awerx is a new startup business unit within Relativity Space set to agentically engineer the future of aerospace. Awerx is building agentic CAD and operations tools for Relativity and External customers. The team recently launched the first agentically engineered, liquid fueled rockets and is expanding its agentic tooling to support more use cases and customers.

Awerx is building a core CAD engine that ships in several customer-specific versions. A senior engineer is essential to own the architecture, keep the core stable across every variant, and lead the customer-facing side Awerx CAD tools inside and outside of Relativity Space. We are looking for an expert software engineer with experience building in 3D environments with agentic first workflows.

What you'll do:
  • Own the architecture of a shared core 3D engine that supports multiple customer-specific products
  • Support teams bringing these agentic designs into reality
  • Turn product requirements into architecture that holds up as the product line grows
  • Work with an agentic first (human) team across agent swarms and human-agent communication interfaces
  • Review and steer work produced by AI agents
  • Own the customer-facing side of product engineering and integrated product enhancements while maintaining mission critical agentic capabilities

What we're looking for:
  • 5+ years of experience in software architecture, ideally on multi-platform products (game engines, CAD tools, or similar)
  • Experience running agents at home (beyond Claude Code), and are Comfortable using agentic coding tools day to day, with good judgement on what agents are outputting
  • Comfortable working across several coding languages, with deep experience in one or two
  • Experience working across products or teams, and demonstrated ability to learn entirely new domains and technologies beyond existing experience

Nice to have:
  • Hands-on experience developing with 20th century CAD vintages or CAD ecosystems (SolidWorks, Teamcenter, NX, plugin development)
  • GPU / CUDA programming/tuning experience
  • Shipping and maintaining software for multiple architectures with feature parity and reliability across all
  • Mechanical engineering background, or having built real things with CAD / 3D printers


At Relativity Space, we are committed to transparency and fairness in our compensation practices. Actual compensation will be determined based on experience, qualifications, and other job-related factors.

Compensation is only one part of our total rewards package. Relativity Space offers competitive salary and equity, a generous PTO and sick leave policy, parental leave, an annual learning and development stipend, and more! To see some of the benefits & perks we offer, please visit here.

Hiring Range:

$154,000-$230,000 USD

About Relativity Space

Relativity Space is an American aerospace manufacturer that is developing 3D printed rockets. The company was founded in 2015 by Tim Ellis and Jordan Noone, and is headquartered in Los Angeles, California. Relativity Space's goal is to reduce the cost and time required to produce rockets by using 3D printing technology. The company's rockets are designed to be fully reusable, which could significantly reduce the cost of space launches. Relativity Space has received funding from a number of investors, including Mark Cuban and Playground Global.
Learn more about Relativity Space
Size
200 employees
Industry
Founded
2016

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