Ubisoft

Programming Team Lead - Procedural Systems (Anvil)

Ubisoft$110K — $130K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong interpersonal communication and leadership skills
  • Proficient in C++ and familiarity with game development tools
  • Experience with AAA game development cycles
  • Adept at time management and prioritization
  • Ability to manage stress and navigate ambiguity
  • Experience in developing high-performing teams
  • Flexibility in work organization

Responsibilities

  • Collaborate with leadership on project vision and roadmap
  • Plan and track team milestones and sprints
  • Create, prioritize, and assign daily tasks to team members
  • Monitor team progress against deliverables
  • Identify risks and propose constructive solutions to management
  • Conduct regular follow-ups and contribute to employee development
  • Ensure alignment and execution with production team

Benefits

  • Opportunity to work on multiple high-profile projects
  • Access to advanced game content creation technologies
  • Supportive team environment fostering personal development
  • Involvement in cutting-edge procedural systems and tools in game development
  • Collaboration with experienced industry professionals
Full Job Description
JOB DESCRIPTION

The Anvil Pipeline World Building team is looking for a team lead for its procedural systems team. Joining Anvil Pipeline means contributing to Ubisoft's technology convergence, helping develop one of the best game content creation suites, and supporting multiple Ubisoft productions at the same time.

What you will do

As a team lead, you will work in collaboration with the World Building domain leadership team on topics within your scope. In collaboration with the team's technical lead and the domain technical director, you will contribute to executing the vision and achieving the objectives of our roadmap. You will also be expected to develop a broad understanding of all systems supported and developed by your team, in order to effectively support decisions, priorities, and follow-ups related to deliverables.

In this role, you will plan milestones and sprints in collaboration with the relevant leaders and collaborators. You will create, prioritize, assign, and track tasks on a daily basis, as well as monitor the team's progress against expected deliverables.

You will proactively identify risks and blockers, then propose solutions to the domain manager for your team. You will also maintain regular follow-ups with each of your employees, contribute to their individual development, and actively participate in the performance evaluation process.

You will work closely with the World Building domain lead and the Anvil Pipeline production team to ensure alignment and the smooth execution of the work.

QUALIFICATIONS

What you'll bring

Skills
  • Ability to collaborate effectively with other leaders and key collaborators.
  • Leadership and strong interpersonal communication skills.
  • Strong time management and prioritization skills.
  • Ability to develop high-performing teams.
  • Ability to manage stress, change, and ambiguity.
  • Managerial courage and the ability to address issues constructively.
  • Flexibility in work organization.
  • Experience with the full development cycle of an AAA game.
Technical knowledge
  • C++.
  • Development and production tools such as Perforce, Visual Studio, Jira, and Office 365.
  • Technical constraints related to real-time systems, game engines, and level editors.
  • Asset: procedural visual content generation tools, such as UE PCG, Houdini, etc.
  • Asset: world creation tools.
  • Asset: data organization in a game engine, such as entities, components, and object model.

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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