Ubisoft

Narrative Director [Assassin's Creed]

Ubisoft$100K — $130K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Proven ability to structure narrative at a brand level over the long term.
  • Strong understanding of player experience coherence, narrative identity, and brand strategy.
  • Experience collaborating closely with Game Directors and Creative Directors.
  • Demonstrated influence-based leadership, aligning teams without direct authority.
  • Strong strategic communication and synthesis skills.
  • Ability to foster best practices and shared narrative culture across multiple studios.
  • Solid understanding of AAA game development pipelines.
  • Curiosity and engagement with narrative innovation in games and related media.

Responsibilities

  • Define a long-term narrative vision aligned with brand themes and player experience.
  • Establish core narrative principles guiding the evolution of a shared universe.
  • Align project narrative leaders and franchise stakeholders around a common vision.
  • Design and oversee shared narrative systems, including canon lore and character arcs.
  • Ensure coherence and scalability of the narrative ecosystem across the brand.
  • Support projects with intentional narrative deviations when necessary.
  • Build and maintain a narrative roadmap aligned with brand strategy.
  • Act as a strategic partner to project teams on storytelling and narrative integration with gameplay.

Benefits

  • Collaborative work environment with creative autonomy across teams.
  • Opportunity to play a pivotal role in shaping brand narrative over time.
  • Engagement in a culture of narrative innovation and best practices.
  • Access to a network of experienced professionals and mentors in the industry.
Full Job Description
As a Narrative Director at Ubisoft Montreal, you will define, structure, and evolve the long-term narrative vision of the brand. Working closely with the Head of Content, the Content Director, and the Franchise Game Director, you will help ensure a consistent player experience, a strong narrative identity, and a shared writing culture across projects, while respecting each team's creative autonomy. This role acts as a strategic reference and narrative architect for shared narrative foundations. You will collaborate closely with Creative Directors and Narrative Directors on each project, who remain accountable for the creative vision, quality, and final narrative experience of their games. What you'll do:
  • Define a long-term narrative vision aligned with brand themes, tone, and player experience.
  • Establish core narrative principles that guide the evolution of a shared universe.
  • Align project narrative leaders and franchise stakeholders around a common vision.
  • Design and oversee shared narrative systems, including canon lore, cross-project character arcs, and narrative frameworks.
  • Ensure coherence and scalability of the narrative ecosystem across the brand.
  • Support projects when intentional narrative deviations are needed.
  • Build and maintain a narrative roadmap aligned with brand strategy.
  • Act as a strategic partner to project teams on storytelling, pacing, and narrative integration with gameplay.
QUALIFICATIONS
  • Proven ability to structure narrative at a brand level over the long term.
  • Strong understanding of player experience coherence, narrative identity, and brand strategy.
  • Experience collaborating closely with Game Directors and Creative Directors.
  • Demonstrated influence-based leadership, aligning teams without direct authority.
  • Strong strategic communication and synthesis skills.
  • Ability to foster best practices and shared narrative culture across multiple studios.
  • Solid understanding of AAA game development pipelines.
  • Curiosity and engagement with narrative innovation in games and related media.
What to send our way
  • Your CV highlighting relevant skills and experiences.
  • Examples of narrative work, frameworks, or shipped projects relevant to the Narrative Director role.

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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