Machine Learning Engineer: Perception Analytics

Bedrock Robotics

$120K — $160K *
Technical Services
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • MSc or advanced degree in Computer Science, Robotics, or related field
  • 4+ years shipping perception systems to production, ideally on robotic platforms
  • Proficient in Python and familiar with a systems language like C++ or Rust
  • Experience incorporating raw sensor data (camera, lidar, IMU) into pipelines
  • Strong knowledge of 3D geometry, sensor calibration, and coordinate transforms
  • Solid skills in data analysis, including statistical characterization and anomaly discovery

Responsibilities

  • Develop perception algorithms for vehicle re-identification on large construction sites
  • Adapt existing perception signals for analytics purposes
  • Collaborate with customers to explore advanced perception solutions
  • Deploy models and analytics to machine fleets

Benefits

  • Flexible work arrangements, including the opportunity to work remotely or from another office location
  • Encouragement to apply even if all qualifications are not met
  • Access to a collaborative environment with a focus on innovation
  • Opportunities for professional development and growth
Full Job Description
Machine Learning Engineer: Perception Analytics

We are looking for a perception engineer to build features for our customers' analytics. This isn't just a data science job. This is developing fundamental perception features to drive customer-facing platforms. What are the real-world challenges in measuring dig productivity from lidar/camera data? Can we modify existing perception systems to provide useful metrics for job sites? How do you measure safety over an entire site given perception systems? How do you re-identify the same objects across dozens of camera views on a site several city blocks wide, through dust and changing light?

What You'll Do:
  • Develop perception algorithms for re-id of vehicles on massive construction sites
  • Extend, modify and adapt existing perception signals for analytics needs
  • Work with customers to define and scope what is possible with advanced perception systems on-site
  • Deploy models and analytics directly to fleets of machines
What We're Looking For:
  • MSc or advanced degree in Computer Science, Robotics, or a related field
  • 4+ years of professional experience shipping perception systems to production (ideally on robotic or other embedded platforms), with strong hands-on experience in a modeling framework (e.g. PyTorch)
  • Proficient in Python and comfortable reading and writing at least one systems language (e.g. C++, Rust)
  • Hands-on experience incorporating raw sensor data (camera, lidar, IMU) into learned pipelines
  • Solid grounding in 3D geometry, sensor calibration (intrinsics/extrinsics), coordinate transforms, and camera/image re-projection algorithms
  • Strong data analysis skills across statistical characterization of sensor data, corner-case and anomaly discovery, and evaluation design
Ways to Stand Out:

One or more of the following:
  • Prior experience with object re-ID tasks
  • Prior experience working with customers to understand perception data and analytics
  • Experience with the Rust programming language
  • Published work in top-tier venues such as ICRA, IROS, CVPR, ECCV, ICCV, CoRL, or RSS
Other special aspects of the role:
  • Based in the Bay Area with the ability to be onsite at our SF office on a daily/weekly basis

Our roles are often flexible. If you don't fit all the criteria, or are in another location (especially one where we have an office like SF or NY) please apply anyway! We'd love to consider you.

Similar Jobs

More Jobs at Bedrock Robotics

More Technical Services Jobs

Find similar Machine Learning Engineer: Perception Analytics jobs: