Bachelor's degree in Computer Science, Human-Computer Interaction, or related field; or equivalent experience
Portfolio showcasing end-to-end design and shipping of features
Proficiency in Apple frameworks (SwiftUI, UIKit/AppKit, Metal) or equivalent stack (React, Three.js, WebGPU)
Familiarity with Objective-C, C, and/or C++
Responsibilities
Design, prototype, build, and ship novel computing interfaces for BCI
Work with study participants to iterate on and refine interfaces
Collaborate with experts in neuroscience, machine learning, and implant engineering to enhance interface precision and fluidity
Benefits
Opportunity to change the world and collaborate with top experts
Rapid growth potential for impactful team members
Excellent medical, dental, and vision insurance
Paid holidays
Commuter benefits
Meals provided
Equity (RSUs) for full-time employees
401(k) plan for eligible employees
Parental leave for eligible employees
Flexible time off for eligible employees
Full Job Description
Team Description:
The BCI Applications Team is responsible for building Telepathy.app-software which enables people with paralysis to use computing devices with precision and ease, via thought alone. Our team spans a wide range of disciplines, from neuroscience and machine learning to software engineering and interface design.
Job Description:
We're looking for an experienced Designer to conceptualize, prototype, and ship novel computing interfaces tailored for BCI. Our ideal candidate will possess the following qualities:
Passion to explore an open-ended, multi-disciplinary, constrained space where design choices are informed by neural structure, model architecture, radio bandwidth, and more. For instance, a slight difference in an animated spring coefficient can change perceptual response time, shifting the alignment of labels and the performance of our decoders. You will actively collaborate with domain experts within and outside the team to understand these constraints and design your way around them
An intuitive sense for what level of fidelity to reach for when navigating this space, be it a conversation, a rough sketch, or a testable prototype
Excitement to work within and push the boundaries of an entirely new medium of interaction without the traditional sensory feedback of existing physical input devices (e.g., the kinetic friction of glass along the surface of a trackpad, or the resistive pressure of a spring during a keypress)
The ability to empathize with and design for people with a sensory experience that differs from your own, and ambition to build something that feels magical, beyond the local minima of that which "works." You'll do whatever it might take to deliver that experience, be it a highly optimized vertex shader or a custom property animator, while maintaining an extremely high bar for fluidity and detail throughout
A strong point-of-view, without ego-you may occasionally pursue a hunch that not everyone on the team agrees with, but are relentless about testing, deleting, and learning from ideas that don't work
Job Responsibilities:
Design, prototype, build, and ship novel computing interfaces for BCI
Work with study participants to iterate on and further refine these interfaces
Collaborate with domain experts in neuroscience, machine learning, and implant engineering to maximize the precision and fluidity of these interfaces within our constraint-space
Required Qualifications:
Bachelor's degree in Computer Science, Human-Computer Interaction, or related field; or equivalent experience
A portfolio of demonstrated experience designing and shipping features end-to-end (i.e., initial conceptualization 10 nth prototype 10 initial release 10 nth iteration)
Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU).
Familiarity with Objective-C, C, and/or C++
Expected Compensation:
The anticipated base salary for this position is expected to be within the following range. Your actual base pay will be determined by your job-related skills, experience, and relevant education or training. We also believe in aligning our employees' success with the company's long-term growth. As such, in addition to base salary, Neuralink offers equity compensation (in the form of Restricted Stock Units (RSU)) for all full-time employees.
Base Salary Range:
$135,000-$281,000 USD
What We Offer:
Full-time employees are eligible for the following benefits listed below.
An opportunity to change the world and work with some of the smartest and most talented experts from different fields
Growth potential; we rapidly advance team members who have an outsized impact
Excellent medical, dental, and vision insurance through a PPO plan
Flexible time off *Temporary Employees & Interns excluded
About Neuralink
Neuralink Corporation is a neurotechnology company that develops implantable brain?machine interfaces (BMIs). The company was founded in 2016 by Elon Musk, Ben Rapoport, Dongjin Seo, Max Hodak, Paul Merolla, Philip Sabes, Tim Hanson, and Vanessa Tolosa. Neuralink's headquarters is located in San Francisco, California. The company's goal is to enable humans to communicate with computers and other devices using their thoughts. Neuralink's technology involves implanting electrodes into the brain that can read and write electrical signals. The company has not yet released a product, but has conducted successful tests on animals.