Electronic Arts Inc

Technical Artist - EA SPORTS FC

Electronic Arts Inc$104K — $142K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of experience in cinematic or games production.
  • Bachelor's degree in a related field, or equivalent experience.
  • Strong communicator with diverse audiences including artists and engineers.
  • Proficient in scripting/programming with Python and C# (C++ is a bonus).
  • Experience with 3D art software like Maya.
  • Proven problem-solver for technical issues in art production.
  • Creative thinker willing to tackle new challenges with enthusiasm.

Responsibilities

  • Bridge communication between artists and engineers.
  • Own technical issues and drive them to resolution.
  • Enhance art production workflows, tools, and pipelines.
  • Optimize and integrate game assets efficiently.
  • Develop and improve shaders for visual effects.

Benefits

  • Three weeks of vacation per year, starting.
  • Ten days of sick leave annually.
  • Paid parental leave with top-up to salary for new parents.
  • Comprehensive health, dental, and vision insurance.
  • Life and disability insurance coverage.
  • Retirement savings plan for regular employees.
Full Job Description
Description & Requirements

As part of our EA SPORTS™ FC studio, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

Your Responsibilities:

The Technical Artist is a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs and the Technical Art team. The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development. TAs are expected to assume ownership over any technical issues that arise on their project and bring them to resolution. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however you must demonstrate a comfort level in working with both art and science. Technical Artists report to Technical Art Directors on the EA SPORTS team.

This team works hybrid 3 days/onsite (Tuesday, Wednesday, & Thursday) at EA Vancouver.

Your Qualifications:

* Ideally at least 3 years of cinematic/games production experience.

* A bachelor's degree (or equivalent) in a related field is desired.

* Effective at communicating with different audiences: artists, engineers, managers.

* Extensive experience scripting/programming in python and C#. (C++ is a bonus, but is not required).

* Knowledge of 3D art packages (Maya).

* A solutions-provider, particularly as it pertains to testing and debugging technical issues.

* A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.

* A Passion for Games!

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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