Sony Corporation

Tech Art Lead

Sony Corporation$143K — $215K *
US-AnywhereRemote in United States
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in technical art within the gaming industry
  • Proficient in rigging workflow and pipeline creation
  • Skilled in Maya, Substance Painter, Photoshop, and Python programming
  • Strong communication skills for effective team collaboration
  • Proven ability in technical documentation and simplifying complex information
  • Expertise in managing performance and stability issues across platforms
  • Experience with Unreal Engine and shipping games on multiple platforms

Responsibilities

  • Lead the Technical Art team and set departmental goals while contributing as an individual contributor
  • Build and mentor the Technical Art team, overseeing both internal and external resources
  • Collaborate with the Art Director to implement innovative artistic techniques
  • Ensure optimal visual performance across PC and consoles
  • Define and manage the Technical Art roadmap in collaboration with the broader project team
  • Create custom tools to improve visual fidelity and game performance
  • Develop workflows that enhance production efficiency and teamwork
  • Communicate proactively with stakeholders to align goals and address challenges

Benefits

  • Comprehensive medical, dental, and vision coverage
  • 401(k) matching program
  • Generous paid time off
  • Wellness program
  • Employee discounts on Sony products
  • Top-tier benefits package with potential bonus eligibility
Full Job Description
As a Tech Art Lead at teamLFG, you'll collaborate closely with the art team to bring iconic characters to life from pre-production and beyond for a completely new world at PlayStation. Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!

As a member of our tight-knit art team, you'll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience. Help build and deliver functional and innovative rigs in prototypes and establish scalable pipelines for production. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from scratch.

RESPONSIBILITIES
  • Lead the Tech Art discipline & define the team's goals while also contributing directly as an IC in early stages of the project
  • Build and manage the Technical Art team, including mentoring and management of internal Tech Artists and overseeing external Tech Art work
  • Work closely with the Art Director to find innovative methods for bringing the team's artistic vision to screen
  • Ensure visual aspects of the game are performant across all platforms (PC, console)
  • Collaborate with project leadership to define and oversee the Technical Art roadmap, working cross team with technical artists, animators & designers to inform these decisions
  • Create custom tools to enhance the game's visual fidelity and performance.
  • Develop and refine workflows and pipelines that boost production efficiency and foster team collaboration.
  • Introduce new features to the art team by showcasing examples, giving presentations, and producing relevant documentation.
  • Engage in proactive communication with all stakeholders to ensure shared objectives and preemptively manage any challenges.


REQUIRED SKILLS
  • Experience in rigging workflow & pipeline creation
  • Production experience with standard content creation tools such as Maya, Substance Painter, and Photoshop as well as professional experience using Python
  • Ability to independently translate art team goals into creative solutions with a thorough understanding of cost, efficiency, and quality tradeoffs
  • Excellent communication and interpersonal skills, with the ability to work effectively in a team environment
  • Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics
  • Experience in managing and resolving stability, performance, and memory issues across different platforms.
  • Experience with Unreal Engine
  • Experience managing external resources effectively
  • Experience shipping across multiple platforms (PC, console)


Nice to have Skills
  • Ability to creatively solve problems for a wide variety of asks during R+D, as demonstrated by prior success in incubation environments
  • Ability to create unique custom shaders and effects that are efficient, scalable and deliver on the team's vision.
  • Ability to create and hook up gameplay VFX assets
  • Experience creating/managing modular environment systems


At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.

$143,000-$215,000 USD

About Sony Corporation

Sony Corporation is a multinational conglomerate that produces a wide range of products and services, including consumer electronics, gaming, entertainment, and financial services. The company was founded in 1946 and is headquartered in Tokyo, Japan. Sony has operations in over 190 countries and employs approximately 111,700 people worldwide. The company's mission is to inspire and fulfill people's curiosity and creativity through the power of technology, entertainment, and innovation.
Learn more about Sony Corporation
Size
111,700 employees
Market Cap
$96 billion
Industry
Net Income
$1,077.4 billion
Founded
1946
5 Year Trend
+5.5%
Revenue
$8,527.6 billion
NASDAQ

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