ROBLOX Corporation

Software Engineer, Data Access

ROBLOX Corporation • $153K — $196K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 1+ years of experience in large-scale backend or infrastructure systems.
  • Proficiency in one or more programming languages (C#, C++, Go, Python, etc.).
  • Curiosity and passion for solving open-ended problems.
  • Strong capability for teamwork in cross-functional projects.
  • Long-term mindset for collaboration and system development.

Responsibilities

  • Build and evolve the EaaS platform for high-volume OLTP access.
  • Design infrastructure to simplify distributed database and caching systems.
  • Drive improvements in reliability and scalability across distributed systems.
  • Lead technical execution for infrastructure systems from architecture to incident response.
  • Analyze production traffic patterns to enhance reliability and scalability.
  • Improve platform observability and operational excellence.
  • Collaborate with teams to address scalability and reliability challenges.

Benefits

  • Eligible for equity compensation.
  • Access to comprehensive employee benefits.
  • Flexible work schedule with partial remote options.
Full Job Description
We9re looking for an outstanding engineer to join our Data Access team within Infra / Storage where we build EaaS (Entities-as-a-Service), Roblox9s large-scale managed OLTP access and management platform powering tens of millions of QPS across thousands of services. EaaS abstracts the complexity of distributed databases and caching systems behind a consistent and productive developer experience, enabling teams across Roblox to safely build and operate stateful systems at massive scale without requiring deep database expertise.

The team operates at the intersection of distributed systems engineering, reliability engineering, and platform architecture - solving hard infrastructure problems that directly impact Roblox-wide scale and stability.

You Will:
  • Build and evolve EaaS, Roblox9s managed OLTP access platform powering tens of millions of QPS across hundreds of services.
  • Design infrastructure that abstracts distributed databases and caching systems behind a consistent, safe, and highly productive developer experience.
  • Drive reliability and scalability improvements across distributed systems, including adaptive flow control, workload isolation and governance, efficient database usage and large-scale caching behavior.
  • Lead end-to-end technical execution architecture, implementation, rollout, production operations, and incident response for mission-critical infrastructure systems.
  • Analyze real production traffic patterns and failure modes to improve platform reliability, operational predictability, and scalability under rapidly growing workloads.
  • Improve platform safety, observability, deployment reliability, and operational excellence across the stack.
  • Partner with teams across Roblox to solve real scalability and reliability challenges for critical production workloads.

You Have:
  • 1+ years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus.
  • Knowledge: You are proficient in one or more programming languages (C#, C++, Go, Python or similar programming language).
  • Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team.
  • Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution.
  • Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system.


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$153,120-$196,750 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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