Electronic Arts Inc

Software Engineer (C++) - Frostbite

Electronic Arts Inc$122K — $170K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in C++ programming and software architecture
  • Skilled in building high-performing concurrent software
  • Proficient in navigating an established codebase
  • Familiar with Agile development methodologies
  • Expertise in data processing and management
  • Experience implementing databases or file systems
  • Knowledge of web services in local and Azure environments

Responsibilities

  • Communicate with game and Frostbite teams to identify needs
  • Support game teams in utilizing technologies
  • Take ownership of core system functionalities
  • Engage in technical discussions for system improvements
  • Collaborate on system design, implementation, and maintenance
  • Acquire and share domain expertise with teammates

Benefits

  • 3 weeks of vacation per year to start
  • 10 days of sick time annually
  • Paid top-up to EI/QPIP benefits up to 100% during parental leave
  • Extended health, dental, and vision coverage
  • Life and disability insurance
  • Retirement plan for full-time employees
  • Potential for bonus and equity based on role
Full Job Description
Description & Requirements

You will work on systems for data management and game asset processing, helping improve content creator workflows and enabling faster iteration times. You will collaborate with experienced engineers across Frostbite and game teams while growing your expertise in large-scale engine and content pipeline systems.

Examples of areas you may work on include:
  • Systems that provide on-disk data to Frostbite editors
  • Pipelines that transform source assets into game-ready data
  • Caching systems for built content
  • Services supporting on-demand loading


This is a hybrid remote/in-office role in Vancouver, and you will report to a Development Director.

Responsibilities:
  • Communicate with game and other Frostbite teams to understand their needs
  • Support game teams using our technologies
  • Take ownership of core functionalities
  • Contribute to technical discussions and help improve systems over time
  • Collaborate on system design, implementation, testing, and maintenance
  • Acquire and share domain expertise


Qualifications:

  • 5+ years of experience with C++ programming, data-oriented design, and software architecture
  • Experienced in building high-performing concurrent software
  • Comfortable working within an established codebase
  • Experience with Agile development practices
  • Experience of data processing and data management
  • Experience implementing databases or file systems
  • Experience with web services running locally and in Azure


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

3108034

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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