What to ExpectWe're looking for a 3D Graphics Engineer to build the visual layer of our simulation platform. You'll work on cutting-edge rendering techniques including 3D Gaussian splatting and neural radiance fields, creating tools that make synthetic data indistinguishable from reality.
What You'll Do- Implement real-time rendering systems using modern graphics techniques
- Build web-based 3D visualization tools using WebGL/Three.js
- Integrate neural rendering methods (3DGS, NeRF) into production pipelines
- Optimize rendering performance for large-scale scenes and parallel execution
- Collaborate with ML researchers on generative 3D content
What You'll Bring- 3-5 years of graphics programming experience
- Strong skills in WebGL, Three.js, or similar web graphics frameworks
- Understanding of 3D math: transforms, projections, spatial data structures
- Experience with shader development and GPU programming
- Familiarity with modern rendering techniques
Nice to Have- Experience with 3D Gaussian splatting or NeRF implementations
- Background in game development or real-time graphics
- Familiarity with Unity/Unreal rendering pipelines
- Experience with AR/VR development
We believe diverse teams build better products. Even if you don't meet every requirement listed, we encourage you to apply if you're excited about this role and our mission.