Software Developer

J.F. Taylor, Inc.

$80K — $150K *
Aerospace & Defense
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, or related field
  • Experience with Unreal Engine from academic or professional projects
  • Strong programming abilities in C++ and/or Unreal Blueprints
  • Familiarity with 3D graphics and real-time visualization systems
  • Background in game engines or modeling pipelines

Responsibilities

  • Develop and maintain real-time simulation software for naval aviation
  • Collaborate with the Visual Systems Team on graphics integration
  • Design and implement high-fidelity 3D environments and aircraft models
  • Optimize rendering pipelines and performance tuning for simulators
  • Integrate Unreal visualization with simulation frameworks and interfaces
  • Support visual database development, including terrain and environmental effects
  • Participate in system integration, tests, and troubleshooting

Benefits

  • Opportunity to work on cutting-edge aviation training technologies
  • Collaboration with a specialized Visual Systems Team
  • Engagement in high-stakes simulation projects for the military
  • Potential for career growth in a technical environment with security clearance
  • Involvement in impactful programs that enhance pilot training
Full Job Description
Description

Unreal Engine Software Developer (Modeling & Simulation)
  • Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs at Naval Air Station Patuxent River.
  • Collaborate with the Visual Systems Team to integrate real-time graphics, Image Generators (IG), and out-the-window (OTW) visual environments used in piloted simulation systems.
  • Design and implement high-fidelity 3D environments, aircraft models, terrain databases, and visual effects to support immersive simulation scenarios.
  • Develop and optimize real-time rendering pipelines, shaders, and performance tuning to ensure stable frame rates and low latency for piloted simulators.
  • Integrate Unreal-based visualization with simulation frameworks, avionics models, and external data interfaces used in training and engineering simulators.
  • Support visual database development and maintenance, including terrain generation, texturing, lighting, and environmental effects for OTW systems.
  • Participate in system integration, test events, and troubleshooting within laboratory and simulator environments supporting aviation modeling and simulation programs.


Position Requirements
  • Bachelor's degree in Computer Science, Software Engineering, or a related technical field.
  • Experience with Unreal Engine, demonstrated through significant undergraduate development projects or professional/post-graduate development experience.
  • Strong programming skills in C++ and/or Unreal Blueprints, with experience developing interactive or real-time applications.
  • Experience or familiarity with 3D graphics, game engines, modeling pipelines, or real-time visualization systems (e.g., shaders, rendering pipelines, or simulation visualization tools).


Salary Range
80K-150K and will commensurate with experience

Full-Time/Part-Time
Full-Time

Level of Clearance Required
Secret Eligible

Amount of Travel
Occasional

Req Number
ENG-26-00034

This position is currently accepting applications.

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