Electronic Arts Inc

Senior Technical Artist - EA SPORTS FC

Electronic Arts Inc$141K — $204K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 6+ years of experience in game production
  • Proficient with Unreal engine and blueprints
  • Knowledge of content optimization techniques in games
  • Bachelor's degree or equivalent experience in a related field
  • Strong communication skills across artistic and technical audiences
  • Proficient in scripting languages like Python or C#, with C++ as a bonus
  • Problem-solving mindset, especially in testing and debugging processes

Responsibilities

  • Develop pipelines and workflows for content creators
  • Collaborate with development teams to create scalable solutions
  • Optimize assets for integration at runtime
  • Take ownership of specific domains within game development
  • Address and resolve technical issues on projects
  • Facilitate in-game content workflow development
  • Contribute to the overall technological innovation of the team

Benefits

  • 3 weeks of vacation per year
  • 10 days of sick leave per year
  • Paid top-up to EI/QPIP for new child (up to 100% of base salary)
  • Comprehensive health, dental, and vision coverage
  • Life and disability insurance
  • Retirement plan options for full-time employees
  • Potential eligibility for bonuses and equity
Full Job Description
Description & Requirements

The EA SPORTS FC Art team is a global community of content creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines. This team works onsite in our Burnaby office 3 days/week.

Your Responsibilities

The Senior Technical Artist (Sr. TA) develops pipelines, workflows, and technological innovations used by content creators from the FC team. Reporting to our Director of Technical Art, they partner with development teams to build shared and scalable solutions. The main areas of responsibilities include development of in-game content workflows, asset optimization/integration at runtime, and having the capability to take on ownership of one or a few domains in game development. Sr. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution.

You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Your Qualifications:
• At least 6+ years of games production experience.
• Experience with game engines such as Unreal and blueprints.
• Experience with content related optimization techniques in games.
• A bachelor's degree (or equivalent experience) in a related field.
• Effective at communicating and working with different audiences: artists, engineers, managers.
• Proficient scripting/programming language such as Python or C#. (C++ is a bonus, but is not required).
• A solutions-provider, especially as it pertains to testing and debugging technical issues.
• A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
• A Passion for Games!

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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