Riot Games

Senior Software Engineer, SDK Foundations - Publishing Platform

Riot Games$120K — $160K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science or equivalent experience
  • 4+ years of hands-on programming experience with C++ 14 or newer
  • 2+ years of programming experience with Unreal Engine 4.2x/5.x
  • Experience contributing to a large codebase for millions of users
  • Expertise in continuous development and deployment of large-scale systems

Responsibilities

  • Develop and support client-side SDKs for console, desktop, and mobile platforms
  • Create and maintain Unreal plugins that integrate with SDK and platform services
  • Build high-quality SDKs for essential gaming features like connectivity and messaging
  • Contribute to reference designs and solve technical challenges
  • Design and enhance release processes for team products
  • Balance immediate technical needs with long-term service stability
  • Write tests to ensure high-quality software delivery
  • Collaborate with product owners and tech leads on feature development from start to release
  • Participate in the on-call rotation to support team ownership of products

Benefits

  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for employees and partners
  • 401k with company match
Full Job Description
As a Senior Software Engineer in Riot's Publishing Platform group, you'll work closely with technical product managers, and engineers to overcome high-volume obstacles and to provide player value. You will build critical path client SDKs used by all of Riot's games across multiple platforms. Your experience will help empower game developers to leverage platform technologies in areas like social experiences, commerce/payments, accounts and identity to name a few. Your work will help game teams leverage some of the most used features and services across Riot. You will report to the Software Engineering Manager of the SDK Foundations team.
Responsibilities:
  • Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players
  • Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services
  • Build high quality and performant client-side SDKs used by all of Riot's games to leverage critical features like network connectivity, messaging, and game engine integrations
  • Be an individual contributor on the team who creates reference designs, tackles challenging and ambiguous technical solutions, conducts architectural and code reviews
  • Design, code, and improve release processes for the products and solutions produced on your team
  • Balance short-term technical trade-offs and with long-term technical needs to ensure we are building stable, operational, extensible services and SDKs
  • Develop high-quality software by writing unit, functional, and integration tests
  • Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release
  • Invest in team's complete ownership of our products by participating in on-call rotation
Required Qualifications:
  • Bachelor's degree in Computer Science, a related field, or equivalent professional experience
  • 4+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newer
  • 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components.
  • Experience contributing to a large code base with millions of active users
  • Expertise with continuous development and deployments of large-scale systems
  • Experience defining and delivering technical solutions to technical users
Desired Qualifications:
  • Experience with scripting languages like Python or TypeScript
  • Experience with telemetry providers like Data Dog and/or Sentry
  • Experience developing client applications and/or client SDKs that leverage highly distributed systems
  • Experience with globally deployed platforms as well as distributed teams

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

About Riot Games

Riot Games is a video game developer and publisher based in Los Angeles, California. The company was founded in 2006 by Brandon Beck and Marc Merrill, and is best known for its flagship game, League of Legends. The game has become one of the most popular esports titles in the world, with millions of players and fans around the globe. Riot Games is committed to creating high-quality, immersive gaming experiences that bring people together and foster a sense of community. The company is also dedicated to promoting diversity and inclusion in the gaming industry, and has launched several initiatives to support underrepresented groups.
Learn more about Riot Games
Size
2,500 employees
Industry
Founded
2006

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