Proficient with system-level programming concepts like pointers and memory management
Experience or strong interest in game engine development
Proven track record of building reliable systems
Eagerness to learn and stay updated on technology trends
Responsibilities
Develop critical engine code in C++ for Roblox's game engine
Implement data syncing between server and client
Optimize resource usage for gameplay across various devices
Contribute to all applications developed by Roblox, from mobile to cloud-based servers
Collaborate with a team of experienced engineers on high-performance applications
Benefits
Equity compensation for full-time employees
Flexible onsite work schedule with optional presence on Mondays and Fridays
Access to a collaborative and innovative work environment
Opportunity to work on impactful projects that shape the gaming community
Continuous learning and development opportunities
Full Job Description
As a Senior Software Engineer on our Systems team, you will have an immediate impact on the building blocks of Roblox itself. The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming. Your work will touch every part of the engine, from threading and memory management to physics and scripting. If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team.
You will:
Develop engine code in C++ for sub-systems critical to the Roblox game engine
Work on sub-systems that handle data syncing between server and client, game-aware data streaming, and harmonizing resource usage to ensure gameplay works on various devices with varying CPU and memory capabilities
Work on every application Roblox develops, from mobile phone clients to cloud-based servers
You have:
4+ years of experience and you've worked on deep and challenging problems in large and complex C++ codebases.
System-level pointers, templates, and raw blocks of memory are tools to write code, not your enemies
Experience working in the guts of game engine or passion for learning it
Built systems that work and keep on working reliably
A curiosity to want to learn and stay up-to-date on technology development
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$243,290-$295,250 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
About ROBLOX Corporation
Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.