5+ years in game development with at least 2 shipped games
Experience or interest in PC multiplayer games
Proficient in in-game animation and Maya
College/University Degree in Character Animation or similar
Full comprehension of camera, layout, and staging
Self-directed and independent worker
Responsibilities
Drive animation performance while maintaining realism
Collaborate with designers and engineers to enhance character expressiveness
Design hand-keyed animation with a solid grasp of body mechanics
Utilize motion capture and sketches for animation reference
Prototype gameplay by quickly blocking animation
Provide constructive feedback to team members
Create AI and multiplayer characters that perform believably
Benefits
Competitive salary with stock options
Open/unlimited paid time off and vacation policy
Comprehensive medical, dental, and vision coverage for employees and dependents at 80%
Company-paid membership with One Medical Group
Team lunch outings covered by the company
Full Job Description
Job Description
Drive animation performance without pushing out of a believable and realistic style; your hand-keyed work will fit seamlessly with motion capture
Join forces with designers and engineers to create characters that are expressive and that still work with player control and AI
Design hand-keyed animation with a highly intuitive and developed understanding of body mechanics, force, balance, timing, and believability
Use motion capture, video, and thumbnail sketches as reference for your process
Prototype gameplay by blocking animation quickly; when ideas are proven, polish animations to a high level
Provide thoughtful feedback to team members and be open to critique
Create multiplayer characters and AI that execute believable and memorable performances
Qualifications
5+ years in game development with at least 2 shipped games
Experience OR interest in PC multiplayer games
Experience with in-game animation and Maya
College/University Degree in Character Animation or similar
Full comprehension of camera, layout, and stagingS
Self-directed and independent worker
Major Plus:
Excellent hand-keyed facial animation
Motionbuilder and Unreal Engine experience
First-person animations experience
strong design eye
Strong knowledge of cinematography, editing, and story development
Experience creating state machines and controller schemes
Additional Information
Benefits and Perks:
Competitive Salary with Stock Options
An open/unlimited Paid Time Off and Vacation Policy
Great medical, dental, and vision coverage for employee and dependents covered at 80% and company paid One Medical Group membership on top of your medical plan