Electronic Arts Inc

Senior Full Stack Developer, AI & Tools (Apex Legends)

Electronic Arts Inc$169K — $242K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years in developing and scaling enterprise-grade online applications for game engines/live services
  • Familiar with AI orchestration frameworks and foundational models
  • Proficient in HTML, CSS, JavaScript, with preference for modern frameworks
  • Strong understanding of server-side programming (e.g. Python, Node.js, C#) and RESTful APIs
  • C/C++ experience is a plus
  • Knowledge of UI workflows and authoring frameworks
  • Experience in large, shared codebases
  • Deep knowledge in system design, microservices architecture, and scaling high-traffic systems
  • Experience with cloud services (AWS/Azure/GCP)
  • Understanding of version control systems and CI/CD pipelines

Responsibilities

  • Design and maintain tools and pipelines for a live game
  • Prototype AI tools integration and develop AI-enabled solutions
  • Connect models to internal tools, APIs, and databases for complex workflows
  • Own technical initiatives through all stages from design to release
  • Optimize performance of new and existing tools
  • Debug and resolve issues in a large-scale codebase
  • Integrate third-party technologies into the game engine
  • Collaborate with content teams on feature development
  • Mentor junior developers through code reviews

Benefits

  • 3 weeks of vacation per year
  • 10 days of sick time annually
  • Paid top-up to EI benefits for new parents (up to 100% salary for maternity and parental leave)
  • Extended health/dental/vision coverage
  • Life and disability insurance
  • Retirement plan for full-time employees
  • Potential eligibility for bonus and equity opportunities
Full Job Description
Job Title: Senior Full Stack Developer, AI & Tools (Apex Legends)

Location: Vancouver, BC or Montreal, QC

Work Model: Hybrid (3 days onsite/week)

Respawn is looking for a Senior Fullstack Developer, AI and Tools to build and design various tooling for Apex Legends game and to explore opportunities enabling AI automation driven workflow integrations within the tools.

As a Senior Fullstack Developer, AI and Tools you will report to Lead Developer of our Shared Tools team and will work with content / technical / product directors and the tools development team to design, build and enable tools with AI.

You will also partner with cross-disciplinary teams to deliver extendable tools that support content creation workflow and are performant and robust to support a live game.

Responsibilities
  • Design and maintain tools and pipelines supporting a live game
  • Identify opportunities for AI tools integration, prototype integrations and architecture and develop AI enabled solutions
  • Connect models to internal tools, APIs, and databases to execute complex, multi-step agentic workflows
  • Own multi-disciplinary technical initiatives from design, user testing to release to internal customers
  • Optimize memory, CPU and performance of new and existing tools
  • Debug and resolve complex issues in a large scale codebase
  • Integrate platform and partner technologies into the game engine
  • Collaborate with content teams on feature development
  • Mentor developers through code reviews and technical guidance


Qualifications
  • 8+ years developing, building, deploying, and scaling enterprise-grade online applications supporting a game engine/live service
  • Familiarity with AI orchestration frameworks (e.g., LangChain, LlamaIndex), vector databases, and foundational models (OpenAI, Anthropic, open-source weights)
  • Strong proficiency in HTML, CSS, and JavaScript; experience with modern JavaScript frameworks is highly preferred
  • Solid understanding of at least one server-side programming language (e.g., Python, Node.js, C#) and RESTful API design.
  • C/C++ experience is highly preferred
  • Familiarity with UI workflows and UI authoring frameworks
  • Experience working in large, shared codebases
  • Deep understanding of system design, microservices architecture, design patterns, and scaling high-traffic systems
  • Experience with cloud services (AWS/Azure/GCP)
  • Good knowledge of at least one version control system (Git/Gitlab/Perforce) and CI/CD pipelines
  • Strong understanding of computer science foundations


Nice to Have
  • Familiarity with DCC tools
  • Shipped at least one AAA game on console or PC is highly preferred
  • Experience shipping and supporting a live service game
  • Experience with automated testing, or build systems


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$169,500 - $242,600 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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