Microsoft

Principal Software Engineer Lead, Gameplay Systems - Minecraft

Microsoft$142K — $274K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's Degree in Computer Science or related field or equivalent experience
  • 6+ years of experience in technical engineering with programming languages (C++, Java, JavaScript)
  • 4+ years in game or entertainment technology development
  • 3+ years of experience in people management and talent development
  • Expertise in designing, programming, and debugging software with strong engineering practices
  • Effective communication and teamwork skills for collaboration on goals

Responsibilities

  • Grow a high-performing team with a culture of trust and individual development
  • Own technical strategy for gameplay systems while promoting continuous improvement
  • Lead by example, coaching engineers in designing maintainable high-quality code
  • Foster collaboration with Product Manager and engineers for alignment and success
  • Communicate technical direction and decisions clearly across teams to facilitate outcomes

Benefits

  • Access to comprehensive health insurance plans
  • Flexible work hours and potential remote work options
  • Professional development opportunities and support
  • Participation in team-building activities
  • Engagement in a vibrant community focused on gaming culture
Full Job Description
Overview

The Gameplay Systems team is looking for a hands-on Engineering Lead who will drive innovation through a group of software engineers. Your team will be responsible for building the platform that empowers content creators to deliver a diverse set of Minecraft gaming experiences to players across multiple platforms.

As Engineering Lead, you will be accountable for the technical direction, architecture, and delivery of core gameplay systems through your team, supporting them in evaluating requirements, designing solutions, estimating development, and integrating high quality features into our products. Collaboration with peers in development, product, design, and quality will be key. You will lead by example while also growing a talented team of engineers.

You and your team will help shape the creation experience for Minecraft.

Responsibilities
  • Grow a high performing team with a healthy culture based on trust. Nurture each individual's growth and create the conditions for the team to deliver effectively.
  • Own the technical strategy for the gameplay systems that your team supports and promote great engineering practices as well as continuous improvement.
  • Lead by example and coach engineers to design elegant solutions which result in simple, extensible, and maintainable high-quality code.
  • Foster collaboration. Partner closely with the team's Product Manager and engineers to ensure alignment. Build close partnerships with stakeholders in the US and Sweden.
  • Communicate technical direction, decisions, and tradeoffs clearly across disciplines to drive successful outcomes.


Qualifications

Required Qualifications:
  • Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to C++, Java, or JavaScript
    • OR equivalent experience.


Preferred Qualifications:
  • 4+ years of experience developing game/entertainment technologies or native applications. Experience helping teams deliver timely, high-quality products.
  • 3+ years of people management experience. Passion for developing people.
  • Proficient design, programming and debugging knowledge with the ability to lead others to do these at quality through solid engineering practices
  • Strong communication and teamwork skills and an eagerness to reach goals in a collaborative manner


#MojangJobs #GamingJobs

Software Engineering M5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

About Microsoft

Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft’s devices and consumer (D&C) licensing segment licenses the Windows operating system and related software, Microsoft Office for consumers, and the Windows Phone operating system. The company’s computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft’s commercial licensing segments license server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online.

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181,000 employees
Market Cap
$1,762.4 billion
Industry
Net Income
$51.3 billion
Founded
1975
5 Year Trend
+15.5%
Revenue
$153.2 billion
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