10+ years of experience in game networking from a game engine or studio
Strong systems-level C++ programming skills
Deep understanding of network stack and open source
Experience with Linux networking and QoS
Familiarity with congestion control algorithms
Knowledge of multithreaded distributed systems
Responsibilities
Develop and optimize user-space network stack for performance and scalability
Ensure real-time communication across all Roblox platforms
Collaborate with teams to enhance the gaming experience for millions of users
Analyze and improve latency and throughput in client/server environments
Work on various devices including desktop, mobile, and console clients
Investigate and resolve network-related issues in the game engine
Benefits
Equity compensation
Comprehensive health benefits
Flexible work schedule with hybrid options
Opportunities for professional development
Collaborative and innovative work environment
Full Job Description
The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Principal Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox. You Have:
Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments.
Worked on a very large multithreaded distributed system that connects millions of users worldwide.
Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients
Worked on a game engine and understand how a game engine works
You Are:
A software engineer with 10+ years of experience with Game networking coming from a Game Engine/Studio
A deep understanding of Network Stack with a passion for working with open source
Strong systems-level C++ programming experience and fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw
Experience with Linux networking, QoS, Congestion Control Algorithms.
Keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste
Understanding of what happens on the operating systems level when certain code is completed
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$295,250-$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
About ROBLOX Corporation
Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.