ROBLOX Corporation

Principal Software Engineer, Creator Game Operations

ROBLOX Corporation • $295K — $345K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years of industry experience in software engineering
  • In-depth knowledge of distributed systems, including stream processing and data pipelines
  • 3+ years experience with object-oriented programming languages like C#, Java, or Go
  • Proficient on multiple platforms including Windows, OS X, Linux, Android, iOS
  • Experienced in building systems with monitoring, logging, and testing in mind
  • Strong collaborative skills and team-oriented mindset

Responsibilities

  • Lead technical decision-making for the development team
  • Oversee large-scale engineering and development for backend services
  • Collaborate with cross-functional leaders to innovate and expand capabilities
  • Self-organize and manage projects from concept to deployment
  • Create and maintain mission-critical backend systems for the Roblox ecosystem

Benefits

  • Eligible for equity compensation
  • Comprehensive health and wellness benefits
  • Flexible work schedule with hybrid office model
  • Opportunities for professional development and growth
  • Collaborative and innovative team culture
Full Job Description
As a Backend Engineer, you will have the independence, opportunity, and end-to-end responsibility to help us build a critical, complex set of backend systems that support the creators of games and other experiences within our Roblox ecosystem.

The Creator Success Team empowers Roblox to be the best development platform for creating 3D social experiences, allowing our creators to publish compelling content within the Roblox ecosystem. This includes services and solutions around the Creator Hub, Developer Forum, and Creator Dashboard. You will create and own mission-critical services in this cross-discipline team within our Roblox ecosystem.

As a team, we believe in fast iteration and are biased toward action while keeping the long view. We have numerous exciting projects ahead of us for the years to come, including but not limited to:
  • Build ML-driven services and large scale data pipeline to drive player insights and optimise monetization opportunities for creators
  • Build next generation communication platform providing creators with powerful tools to manage the player community, organize virtual events, and collect player feedback
  • Build a state-of-the-art remote configuration/experiment platform to enable the continued growth of games with the world's largest concurrent user(CCU)

You Are:
  • Experienced in industry: An outstanding software engineer with 8+ years of industry experience
  • Experienced with Distributed Systems: You are deeply familiar with and regularly work with concepts like stream processing, data pipeline, queue, RPC, retry strategies, etc
  • Experienced with native code: You have worked on deep and challenging problems in complex networked codebases, with 3+ years of experience in C#, Java, Go, or any other object-oriented programming language
  • Platforms: You can jump with ease between Windows, OS X, Linux, Android, iOS, and other platforms. You understand where platform-specific code is relevant.
  • Responsible: You build systems with proper monitoring, logging, operations, and automated testing in mind.
  • Teamwork: A team player and love collaborating with others to push the boundaries and challenge the status quo

You Will:
  • Lead technical decision-making and guide the development team.
  • Lead engineering and development for our services and systems at a massive scale
  • Collaborate with cross-functional and cross-team leaders to push the boundary of what is possible
  • Self-organize and take ownership of projects throughout their full lifecycle.


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$295,250-$345,040 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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