Full Job Description
Responsibilities
Autonomously drive complex interaction sound design and haptics projects from discovery to completion
• Create unique, memorable, and landmark sonic experiences for the 3+ billion people who use Meta technologies
• Use your proven understanding of UI/UX sound design to define and distill broad concepts into actionable deliverables
• Create and adhere to sound design systems, audio design standards, guidelines, and best practices
• Act as a source of truth for sound design, design standards, best practices, and implementation guidelines
• Execute in a fast-paced and highly fluid environment
• Collaborate closely with internal teams and external partners to ensure seamless systems alignment, cohesive audio experiences, and successful project delivery
• Influence key business decisions, leveraging clear data-driven decision making
• Influence and drive sound design quality in order to maintain quality and leverage existing resources for product consistency and efficiency
• Develop and maintain a consistent sonic brand identity across key Meta touchpoints
Minimum Qualifications
• 8+ years of experience creating UI sonic experiences for products in mobile, hardware, and/or non-traditional or immersive environments
• Understanding of Design Systems and system-level thinking
• Experience creating bespoke sound design for high-profile products
• Experience with sound design synthesis and foley recording
• Proficiency in Pro Tools and/or other professional DAWs
• Understanding of human-centered design
• Experience leading, managing, scoping, and communicating project milestones and deliverables
• Experience troubleshooting and resolving complex technical issues, with a systematic approach to identifying and addressing sound design and implementation problems
• Understanding of haptics design patterns and principles
• Experience communicating with technical teams and software developers to ensure seamless and efficient sound implementation
• Experience in creating and presenting in digital design tools, such as Figma
Preferred Qualifications
• Experience creating audio for system-level software development
• Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
• Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
• Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)
• Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
• Experience designing UI/UX audio specifically for AR and VR experiences
• Video editing skills (Premiere Pro, Final Cut, Avid, etc.)
• Ability to mix in a variety of formats, including spatial audio