Graphics Engineer

Iron Galaxy Studios

$80K — $110K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science or equivalent
  • 2 years of experience in Software Development or related field
  • Proficiency in C++ programming
  • Experience with low-level shading languages and graphics APIs
  • Familiarity with modern 3D graphics techniques and rendering pipelines

Responsibilities

  • Develop cutting-edge graphics features and effects for various projects
  • Optimize rendering performance across different hardware
  • Collaborate with cross-disciplinary teams to implement graphics features
  • Mentor junior engineers and provide feedback on their work
  • Analyze performance data to identify and implement optimizations
  • Support art and design with advanced technology
  • Participate in setting the direction for rendering technology within the company

Benefits

  • Telecommuting flexibility with requirement to be local to Nashville, TN
  • Opportunity to work on both internal and external projects
  • Access to modern tools and technologies
  • Collaborative work environment with diverse teams
  • Mentorship opportunities for career growth
Full Job Description
Iron Galaxy Nashville, LLC in Nashville, TN seeks Graphics Engineer.

Hybrid position- Telecommuting flexibility, but a requirement to physically be in the Nashville, TN area.

Develop cutting edge graphics features, techniques, and effects on both internal and external projects.

Job duties Include:
  • Graphics Programming - use knowledge of graphics to optimize rendering performance and ensure games can run on different rendering hardware.
  • Work effectively in cross disciplinary teams and collaborate on implementing features.
  • Stay up to date on game programming practices, be receptive to feedback from teammates and leads, and mentor more junior engineers.
  • Serve as a people leader as it relates to management of projects when needed.
  • Develop cutting edge rendering features and special effects to support the needs of internal projects and external clients.
  • Support art and design departments with the best technology available to help them realize their visions.
  • Analyze performance and implement optimizations at both a high and low level.
  • Work with multi-disciplinary development team to help set the direction of rendering technology at Iron Galaxy.
  • Use C++
  • Navigating and modify commercial and proprietary C++ game engines.
  • Use of low-level shading language and graphics API.
  • Use modern 3D graphics techniques.
  • Stays up to date with developing trends and novel techniques in real-time rendering.
  • Use of modern hardware rendering pipelines.
  • Use of multiple-rendering engines and graphics hardware.
  • Use high-quality graphics debuggers (e.g., RenderDoc, PIX).
  • Use of modern console hardware.
  • Use of current commercial-scale game engine.

Requires: Bachelor's degree or foreign equivalent in Computer Science and 2 years of experience in Software Development or related occupation.

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