Holospark is looking for an experienced Gameplay Engineer to join and help us create and impliment exciting and compelling gameplay for our games.
The Role- Own the design, development, and deployment of player facing features and technology that ship in the game.
- Work directly with game designers, animators, and other engineers to deliver state-of-the-art gameplay features.
- Integrate with first and third party services to give our players a seamless experience.
- Be a champion for the user: Insist on the highest standards, and create functional and well-designed technology that delights our players.
Basic Qualifications- 3+ years of professional game development experience on medium to large sized teams with at least 1 shipped title.
- Advanced software engineering skills, including the ability to write expert-level, maintainable, and robust code in C++.
- Experience in the development of various gameplay systems and technologies.
Preferred Qualifications- 5+ years of professional game development experience.
- Experience with multiplayer game development.
- Comprehensive engineering skills including interface design, service integration, clear maintainable coding standards, and pragmatic optimization.
- Great communication skills and ability to work effectively on collective projects with designers, artists, testers, and other developers across multiple teams.
- Relentless ownership and the ability to dive into ambiguous problems.
Bonus- Experience with Unreal and Unity game engines
- Working knowledge of AWS, GameLift and/or GameSparks