Proficient in C++, Python, or TensorFlow/Torch for coding tasks.
Strong foundational knowledge in calculus, linear algebra, and numerical analysis.
Effective communicator with a sense of responsibility.
Graduate students enrolled in a Master's or PhD program preferred.
Research publications in computer graphics, machine learning, or robotics are a plus.
Experience with game engines and graphics APIs is advantageous.
Responsibilities
Collaborate with scientists on advanced 3D geometric learning techniques.
Develop tools for re-meshing and UV optimization processes.
Implement physically-based animation and simulation systems.
Apply machine learning methods to enhance computer graphics.
Design motion planning systems for virtual urban environments.
Control character locomotion to improve gameplay experience.
Research and establish pipelines to streamline technology use in game development.
Benefits
Accrue 1 hour of paid sick leave for every 30 hours worked.
Eligible for up to 13 paid holidays annually.
Opportunity to enroll in a company-sponsored medical plan for full-time interns.
Full Job Description
What the Role Entails
Working with scientists to research and develop advanced techniques in the following topics:
3D geometric learning,
Re-meshing and UV optimization,
Physically-based animation and simulation
Machine learning for computer graphics
Motion planning in virtual city
Character locomotion and control
realistic image synthesis and real-time rendering techniques
Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
Who We Look For
Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
Solid knowledge in calculus, linear algebra, basic numerical analysis
A strong sense of responsibility and good communication skills
Plus:
Graduate students in a master or Ph.D. level program
Publications on computer graphics/vision, machine learning, and robotics
Familiarity with game engine, graphics APIs, and GPU programming
Location State(s)
US-California-Los Angeles
The expected base pay range for this position in the location(s) listed above is $28.27 to $60.00 per hour. Actual pay may vary depending on job-related knowledge, skills, and experience.This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.
About LightSpeed Retail
LightSpeed Retail is a cloud-based point-of-sale and e-commerce software provider for retailers and restaurateurs. The company was founded in 2005 by Dax Dasilva and is headquartered in Montreal, Canada. LightSpeed Retail's platform allows businesses to manage their inventory, process transactions, and analyze sales data. The company's mission is to help businesses grow by providing them with the tools they need to succeed. LightSpeed Retail has raised over $290 million in funding from investors such as Caisse de dépôt et placement du Québec, iNovia Capital, and Accel Partners.