Job Description- Create advanced FX simulations including fire, explosions, destruction, volumetrics, fluids, oceans, lava, and environmental effects
- Deliver hero-level FX work across complex multi-element sequences
- Develop reusable Houdini templates and procedural workflows for production teams
- Build and maintain tools that improve simulation efficiency and artist workflows
- Collaborate with Supervisors, HoDs, and global teams to solve technical and creative challenges
- Help establish quality benchmarks and maintain consistency across sequences
- Support workflow improvements through scripting and technical problem-solving
- Participate in dailies, communicate progress clearly, and respond constructively to feedback
- Mentor and support other artists through knowledge sharing and technical guidance
Qualifications- Significant experience in a professional VFX production environment with a strong focus on FX
- Expert-level Houdini experience
- Strong understanding of particle systems, destruction, volumetrics, and fluid simulations
- Strong scripting skills in VEX, Python, and MEL
- Advanced Maya knowledge
- Experience working within fast-paced production environments
- Strong communication and collaboration skills across disciplines and time zones
Nice to Have- Experience leading sequences or small teams
- Experience contributing to pipeline, R&D, or tool development initiatives
- Working knowledge of Vellum
- Familiarity with Katana or Unreal Engine
- Nuke experience
What We're Looking ForWe're looking for artists who combine strong technical problem-solving with a collaborative mindset. The ideal candidate is proactive, detail-oriented, and comfortable taking ownership of complex work while helping elevate the wider team around them
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