Crowd Supervisor

Eyeline

$173K — $195K *
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree or equivalent experience
  • Minimum five years of crowd experience in feature film production
  • Proficient in Houdini and/or Golaem
  • Knowledge of Maya is required
  • Familiarity with other Maya-based crowd tools preferred (Miarmy, Massive)
  • Strong independent problem-solving skills
  • Understanding of post-production pipeline, focusing on Animation/rigging
  • Knowledge of MotionBuilder and Max is a plus
  • Experience with Python / C++ is desirable

Responsibilities

  • Collaborate with supervisors and producers to enhance crowd pipeline integration
  • Propose creative solutions for specific shots
  • Maintain ongoing communication about schedules, deadlines, and feedback
  • Train and mentor junior artists in crowd disciplines
  • Supervise motion capture sessions for studio library
  • Develop pipeline tools and workflows for crowd management
  • Optimize workflows with other departments related to crowd work

Benefits

  • Opportunities for professional development and training
  • Collaborative work environment
  • Potential for creative input in film projects
  • Access to cutting-edge technology and software
  • Mentorship opportunities for career advancement
Full Job Description
The Crowd Supervisor is responsible for studio wide management of the crowd department, leading teams of artists and coordinating with all levels of production.

Key Responsibilities
  • Collaborate and communicate with supervisors and producers in order to implement efficient and effective ways to integrate crowd pipeline and problem solve if any issues for feature film development
  • Propose creative approaches and solutions for any specific shots
  • On-going communication with artists, leads, production and supervisor regarding schedules, deadlines and shot/sequence feedback; attend all relevant meetings on shots, sequences and production
  • Train and mentor junior artists in crowd specific pipeline disciplines
  • Supervise motion capture sessions when necessary for show and studio motion libraries
  • Develop pipeline tools and workflows for crowds at both show and studio levels
  • Collaborate with the departments to and from the crowd department to optimize workflow and pipeline


Qualifications
  • Bachelor's degree or equivalent experience
  • Minimum five (5) years of crowd experience in a feature film production setting
  • Experience with Houdini and/or Golaem is required
  • Maya knowledge is required
  • Experience with other Maya based crowd simulation tools preferred (Miarmy, Massive, Houdini)
  • Able to work independently with minimal supervision; strong troubleshooting/problem-solving ability
  • Understanding of all parts of post-production pipeline with a focus on Animation/rigging
  • MotionBuilder and Max knowledge is a plus
  • Python / C++ experience (desired)


173 000-195 000$ CAD a year

This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

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