Bose

Chief Product Engineer - Audio Technology

Bose$205K — $282K *
Consumer Technology
11 - 15 years of experience
Job Overview by Ladders

Qualifications

  • 12+ years in consumer audio or hearables product development, focused on embedded software and DSP algorithms.
  • 4+ years managing software IP delivery and technical transfers.
  • Deep expertise in real-time audio processing software, including optimization techniques.
  • Strong knowledge of Active Noise Cancellation, Spatial Audio, and related domains.
  • Fluent in C/C++ and Python, with experience in real-time operating systems and audio codecs.
  • Solid grasp of the interaction between software and hardware in acoustic systems.
  • Exceptional communication skills to explain complex technical concepts to non-technical stakeholders.

Responsibilities

  • Define the technical architecture for licensing portfolio and ensure audio technologies are modular.
  • Oversee integration of audio code libraries into major wireless audio DSP platforms.
  • Manage the development of Technical Data Packages for licensing onboarding.
  • Create developer-facing tools to help licensees calibrate audio parameters effectively.
  • Support technical evaluations during licensing discussions with partners.
  • Collaborate with legal teams to protect and validate IP innovations.
  • Lead a team of engineers focusing on high-margin licensing opportunities.

Benefits

  • Comprehensive health and welfare benefits for employees.
  • 401(k) plan with matching contributions.
  • Opportunity to earn bonuses based on performance.
  • Generous employee discount on Bose products.
  • Wellbeing perks designed to support work-life balance.
Full Job Description
Job Description

The Chief Product Engineer serves as the top technical leader responsible for aligning product engineering with product, intellectual property (IP) and licensing strategies. This role bridges core research and development (R&D) with external commercialization, ensuring that engineered systems are modular, documented, and legally robust for third-party adoption or joint ventures. As the principal technical architect responsible for the creation, protection, and commercial transfer of our proprietary consumer audio and hearables technology. You will ensure that our patented algorithms, hardware / software architectures, and software stacks (e.g., ANC, spatial audio, voice pickup, wireless connectivity) are packaged into robust, modular, and easily integrable Reference Designs or Intellectual Property (IP) blocks for third-party consumer electronics brands and ODMs.

Key Responsibilities:
  • Licensing Architecture Strategy: Define and design the technical boundaries of our licensing portfolio (IP blocks, SDKs, reference hardware). Ensure audio technologies are modular and seamlessly integrate into diverse host chipsets (Qualcomm, Bestechnic, MediaTek, etc.).
  • DSP Platform Integration: Oversee the optimization and integration of audio code libraries across leading wireless audio SoC and DSP platforms (e.g. Cadence Tensilica HiFi DSPs etc.).
  • Technical Package Delivery: Oversee the development of comprehensive Technical Data Packages (TDPs). This includes golden reference designs, tuning tools and software, comprehensive SDKs, APIs and bit-exact reference models, acoustic design guidelines, DSP code libraries, and documentation for licensee onboarding.
  • Tuning & Tooling Development: Champion the creation of developer-facing software tools and GUI-based tuning utilities that empower licensees to calibrate ANC, EQ, and spatial audio parameters to their specific acoustic hardware.
  • Partner Evaluation & Integration Support: Act as the primary technical authority during licensing evaluations. Provide deep-dive technical support, reference tuning, and architectural reviews for tier-1 consumer electronics licensees and manufacturing partners (ODMs).
  • IP Protection & Compliance: Partner with the Legal and IP teams to identify patentable innovations in hardware, firmware, and acoustic architectures. Develop technical validation methodologies and tools to audit and verify licensee compliance.
  • Cross-Functional Leadership: Mentor a highly specialized team of audio, DSP, firmware, and hardware engineers, steering their R&D output toward scalable, high-margin licensing platforms rather than single bespoke products.

Required Skills & Qualifications
  • Experience: 12+ years in consumer audio, acoustics, or hearables product development (e.g., TWS earbuds, smart headphones, spatial audio systems), with a heavy emphasis on embedded software and DSP algorithm development. At least 4 years managing software IP delivery, technical transfers, or external licensing integrations.
  • Algorithm & DSP Mastery: Deep expertise in developing and optimizing real-time audio processing software. This includes fixed-point math optimization, assembly-level vectorization (e.g., NEON, Tensilica instruction extensions), and low-latency scheduling.
  • Domain Expertise: Domain mastery over core hearable software pillars: Active Noise Cancellation (ANC/biquad design), Spatial Audio/HRTF, Echo Cancellation (AEC), Wind Noise Reduction, and Machine Learning-based Voice Pickup (VPU). Deep understanding of Bluetooth LE Audio/Auracast, microphone arrays (beamforming), and audio codecs (LC3, LDAC, aptX).
  • Systems & Standards: Strong fluency in C/C++, Python (for modeling), real-time operating systems (RTOS), Bluetooth LE Audio pipelines, Auracast, and standard audio codecs (LC3, AAC, LDAC).
  • Hardware & Acoustic Context: Solid understanding of how software interacts with physical acoustic constraints, including microphone array geometries, transducer frequency responses, and ADC/DAC latency paths.
  • Communication & Negotiation Support: Exceptional ability to present highly complex acoustic and software concepts to non-technical business stakeholders, IP attorneys, and external executive teams.
  • Education: Bachelor's, Master's, or Ph.D. in Electrical Engineering, Computer Science, Acoustical Engineering, or a related technical discipline.


At Bose, you're inspired to be and do your best and are rewarded for your unique talents! Our compensation is thoughtfully tailored to your skills, experience, education, and location, and goes beyond base salary. The hiring range for this position in the primary work location of Remote, California is: $205,800-$282,900.The hiring range for other Bose work locations may vary.In addition to competitive base pay we offer rewards including bonus programs, comprehensive health and welfare benefits, a 401(k) plan, plus exclusive perks designed to support your wellbeing, and a generous employee discount where you can immerse yourself in our products and experiences.

About Bose

Bose Corporation is an American manufacturing company that predominantly sells audio equipment. The company was established by Amar Bose in 1964 and is based in Framingham, Massachusetts. Bose is best known for its home audio systems and speakers, noise-cancelling headphones, professional audio products and automobile sound systems. The company has also conducted research into suspension technologies for cars and heavy-duty trucks and into the subject of cold fusion. Bose has a reputation for being particularly protective of its patents, trademarks, and brands.
Learn more about Bose
Size
10,000 employees
Industry
Founded
1964

Similar Jobs

More Jobs at Bose

More Consumer Technology Jobs

Find similar Chief Product Engineer - Audio Technology jobs: