Animation Engineer - EmptyVessel

De Circle

$80K — $95K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong proficiency in Unreal Engine 5 for developing animation systems.
  • Experience with Autodesk Maya for keyframe animation techniques.
  • Proficient in C++ and familiar with Visual Studio IDE.
  • Prior experience shipping a shooter game, ideally an AAA title.
  • Excellent problem-solving skills for troubleshooting technical issues.
  • Strong communication and collaboration skills across teams.
  • Ability to thrive in a fast-paced project environment.

Responsibilities

  • Develop and maintain an animation system within Unreal Engine for player interaction.
  • Ensure seamless interaction between characters and environments with high visual fidelity.
  • Collaborate with animation creators to implement animations effectively.
  • Troubleshoot and debug game crashes using C++ and Unreal Engine knowledge.
  • Utilize Autodesk Maya for keyframe animation, enhancing character movement.
  • Write and optimize code within Visual Studio IDE for smooth engine integration.

Benefits

  • Innovative work environment focused on cutting-edge technology.
  • Opportunity to influence and shape immersive gaming experiences.
  • Collaboration with a talented and diverse team of professionals.
  • Chance to work on high-profile projects in the games industry.
Full Job Description
Position Overview:
We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical issues.

Responsibilities:
  • Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments.
  • Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity.
  • Collaborate closely with animation creators to implement animations effectively within the game environment.
  • Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly.
  • Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement.
  • Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.


  • Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.
  • Experience with Autodesk Maya for keyframe animation and animation techniques.
  • Proficiency in C++ and familiarity with Visual Studio IDE.
  • Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.
  • Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.
  • Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.
  • Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.

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