Position Overview:We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical issues.
Responsibilities:- Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments.
- Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity.
- Collaborate closely with animation creators to implement animations effectively within the game environment.
- Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly.
- Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement.
- Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.
- Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.
- Experience with Autodesk Maya for keyframe animation and animation techniques.
- Proficiency in C++ and familiarity with Visual Studio IDE.
- Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.
- Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.
- Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.
- Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.