User Experience (UX) Designer

Urban Legend

$80K — $95K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 2-4 years of product or UX design experience, preferably in startup or adtech environments.
  • Portfolio showcasing product work across mobile and web, demonstrating thought process and execution.
  • Deep proficiency in Figma, including building components and prototypes efficiently.
  • Experience creating or contributing to a design system with sound judgment for extending patterns versus creating new ones.
  • Strong visual and interaction sensibility, with an eye for detail in design flows and components.
  • Understanding of software development, with the ability to discuss technical constraints with engineers.
  • Ability to navigate ambiguity and take initiative in defining processes and products.
  • Strong written communication skills, capable of conveying design rationale clearly.
  • Team-oriented, with a requirement to work onsite four days a week.

Responsibilities

  • Design end-to-end product experiences, including wireframes and high-fidelity screens.
  • Build and maintain a comprehensive design system in Figma, including documentation.
  • Deliver clear design files for engineers, minimizing ambiguity in implementation.
  • Design experiences specific to mobile and web, ensuring native feel.
  • Translate product requirements into clear design solutions, maintaining brand consistency.
  • Participate in user interviews and tests to gather insights for design improvements.
  • Conduct design QA to ensure accuracy and resolve discrepancies in final products.
  • Collaborate with engineering to ensure feasibility and optimize designs.

Benefits

  • Competitive compensation
  • Health benefits package
  • Unlimited PTO
Full Job Description
The Role

We're looking for a UX Designer to join our product team and report directly to the SVP, Product. You'll work across the Urban Legend platform-creator experience, campaign management, advertiser tools, and analytics-on both mobile and web. This is a hands-on, craft-focused role. You'll take requirements from early concept through build-ready designs, own our design system in Figma, and raise the bar for how the product looks and feels. You'll partner closely with our product team on discovery and requirements, and with engineering to make sure what ships matches what was designed.

What You'll Do

  • Design end-to-end product experiences for features across the platform, including user flows, wireframes, interaction models, and high-fidelity screens.
  • Build and own our design system in Figma: components, variants, tokens, patterns, and the documentation that keeps them usable.
  • Deliver build-ready files that leave engineers with zero guesswork: clear annotations, empty and error states, edge cases, and responsive behavior all included.
  • Design for both mobile and web, ensuring each experience feels native to its surface rather than a port of the other.
  • Partner with the product team to turn PRDs and business rules into clear information architecture and interface copy that's consistent and on-brand.
  • Participate in discovery activities like user interviews, creator feedback sessions, and usability tests. Help synthesize and translate findings into design decisions.
  • Run design QA on implemented work, catching discrepancies before release and working with engineering to resolve them. Establish lightweight design practices that scale as the team grows.
  • Collaborate daily with engineering to pressure-test feasibility and find the version of a design that's both right and buildable. Improve the design of internal tooling and ops workflows, not just customer-facing surfaces.

What We're Looking For
  • 2-4 years of product or UX design experience. Startup, marketplace, adtech or creator economy experience is a plus.
  • A portfolio of shipped product work across both mobile and web. We want to see your thinking and how plans were realized.
  • Deep proficiency in Figma: components, variants, auto-layout, and prototypes. You work fast and your files are organized.
  • Experience building or meaningfully contributing to a design system, and the judgment to know when to extend a pattern versus create a new one.
  • Strong visual and interaction sensibility. You notice when spacing is off, when a flow has unnecessary friction, or when a component doesn't follow the system.
  • Solid understanding of how software is built. You can speak fluently with engineers about responsive behavior, technical constraints, and tradeoffs-even if you're not writing the code.
  • Comfort with ambiguity and a self-directed streak. You'll often be defining the process as much as the product.
  • Clear communicator in writing as well as pixels - annotations, rationale, and interface copy are all part of the process.
  • Bias toward action. You'd rather ship and learn than polish forever.
  • A team player. This position is in-person in our Old Town, Alexandria office four days a week, with Fridays remote

Benefits
  • Competitive compensation
  • Health benefits package
  • Unlimited PTO

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