Unreal Engine Rendering & Cinematics Specialist

Imerza

$80K — $95K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or related field.
  • Proven experience in Unreal Engine focused on cinematic production and rendering workflows.
  • Advanced skills in Unreal Engine features such as Sequencer, Blueprints, and ray tracing.
  • Solid understanding of cinematic production principles including lighting and camera animation.
  • Experience with scripting languages like Python or C++ for automation tasks.
  • Familiarity with version control systems like Perforce or Git.
  • Strong attention to detail and problem-solving abilities in collaborative settings.

Responsibilities

  • Create high-quality cinematic sequences and photorealistic images using Unreal Engine.
  • Design and optimize rendering pipelines for efficiency and visual quality.
  • Utilize Unreal Engine's tools to deliver polished cinematic content and renders.
  • Implement advanced techniques such as ray tracing and Lumen for photorealism.
  • Collaborate with cross-functional teams to meet project objectives and technical needs.
  • Troubleshoot rendering issues for optimal performance across various platforms.
  • Develop automation scripts to streamline rendering and cinematic workflows.

Benefits

  • Opportunity to work with cutting-edge rendering technologies and methods.
  • Collaborative environment with cross-functional teams on innovative projects.
  • Potential for professional growth in a rapidly evolving field.
  • Immersive work culture focused on visual storytelling and client engagement.
Full Job Description
About the Job

Job Summary:

We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.

Key Responsibilities:

  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.


Qualifications:

  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.


Nice to Haves:

  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.


How to Apply:

Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to [redacted]. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!

Similar Jobs

More Jobs at Imerza

More Media Jobs

Find similar Unreal Engine Rendering & Cinematics Specialist jobs: