Technical Artist

FortyFive Labs

$90K — $130K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years as a technical artist in games, simulation, or visualization
  • Expert-level skills with Unity or Unreal Engine
  • Proficient in shader development (HLSL, GLSL, ShaderGraph)
  • Experience in building art pipelines and asset management systems
  • Strong foundation in 3D art fundamentals and real-time constraints

Responsibilities

  • Develop shader systems and visual effects for realistic environments
  • Build and maintain 3D asset pipelines from creation to deployment
  • Create procedural generation tools for environment diversity
  • Optimize visual quality while maintaining real-time performance
  • Collaborate with engineers on rendering systems and ML integration

Benefits

  • Opportunity to work with a lean, innovative team from renowned institutions
  • Flexibility to operate across US and China time zones
  • Emphasis on proactive communication and thorough documentation
  • A culture that values ownership and smooth team collaboration
  • Encouragement to apply even if all qualifications are not met
Full Job Description
What to Expect

We're looking for a Technical Artist to bridge our art and engineering teams. You'll build tools and pipelines that enable rapid creation of realistic simulation environments, ensuring our synthetic worlds look and feel authentic.
What You'll Do
  • Develop shader systems and visual effects for realistic environments
  • Build and maintain 3D asset pipelines from creation to deployment
  • Create procedural generation tools for environment diversity
  • Optimize visual quality while maintaining real-time performance
  • Collaborate with engineers on rendering systems and ML integration
What You'll Bring
  • 3+ years as a technical artist in games, simulation, or visualization
  • Expert-level Unity or Unreal Engine skills
  • Proficiency in shader development (HLSL, GLSL, ShaderGraph)
  • Experience building art pipelines and asset management systems
  • Strong foundation in 3D art fundamentals and real-time constraints
Nice to Have
  • Experience with AR/VR development
  • Background in procedural generation or generative art
  • Familiarity with robotics visualization or industrial simulation
  • Python scripting for pipeline automation

We believe diverse teams build better products. Even if you don't meet every requirement listed, we encourage you to apply if you're excited about this role and our mission.

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