Master's degree in a related field with 10+ years of relevant experience, or equivalent education and experience.
Experience in systems or enterprise architecture for DoD or complex technical programs.
Familiarity with game engines, simulation, or extended reality (e.g., Unreal Engine, Unity, VBS).
Ability to translate emerging technology into actionable recommendations for senior leaders.
Responsibilities
Provide information systems architecture and technical advice to FTD leadership.
Lead science and technology activities in the Technical Integration Facility.
Engage with industry and academia to assess gaming and emerging technologies.
Maintain architecture baselines and technical documentation for experiments.
Support demonstrations and evaluations of prototype technologies.
Benefits
Opportunity to work with cutting-edge technologies in a military context.
Engagement with industry leaders and academic institutions.
Potential for professional growth in a specialized field.
Contribution to the future of Army training environments.
Full Job Description
About the Role
Threat Tec is seeking a Systems Architect - Gaming & Emerging Technologies Integrator to support the U.S. Army Future Training Directorate (FTD) in Orlando, Florida. You will provide information systems architecture and data-driven technical advice to FTD leadership and lead science and technology activities in the Technical Integration Facility, finding advanced commercial and academic technology that can transfer into the Army's future training environment.
Key Responsibilities
Provide information systems architecture, designs and data-driven technical advice to FTD leadership.
Lead information-systems science and technology activities in the Technical Integration Facility.
Engage with industry and academia to identify and assess gaming, simulation and emerging technologies for transfer into the future training environment.
Maintain architecture baselines and technical documentation for experiments and demonstrations.
Support demonstrations and evaluations of prototype technologies.
Minimum Qualifications
U.S. citizenship.
Active DoD SECRET clearance (must be active at start).
Master's degree in a related field and 10+ years of relevant experience. Equivalent combinations of education and experience will be considered.
Experience in systems or enterprise architecture for DoD or complex technical programs.
Experience with game engines, simulation or extended reality (for example, Unreal Engine, Unity, VBS).
Ability to translate emerging technology into clear recommendations for senior leaders.
Preferred Qualifications
Experience with model-based systems engineering (Cameo / UAF or SysML).
DoDD 8140.01 compliant certification.
Experience with the Synthetic Training Environment, One World Terrain or Army M&S programs.
$140,000 - $171,000 a year
Actual compensation will be determined based on job-related factors including experience, education, certifications, security clearance requirements, internal equity, and customer or contract requirements.
Nothing in this job description restricts management's right to assign or reassign duties and responsibilities to this job at any time. This description reflects management's assignment of essential functions; it does not proscribe or restrict the tasks that may be assigned. This job description is subject to change at any time.