Software Engineer, GPU Kernels

River AI Inc.

$200K — $420K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent experience.
  • Experience optimizing GPU kernels using tools like CUDA, Triton, or CUTLASS.
  • Strong understanding of GPU architecture and parallel execution.
  • Proficiency in programming languages C++ and Python.
  • Foundational knowledge in linear algebra and numerical computing.
  • Excellent debugging and profiling skills with a team-oriented approach.

Responsibilities

  • Build fast GPU kernels for operations like attention and matrix multiplication.
  • Optimize memory access and synchronization for better GPU efficiency.
  • Develop mixed-precision kernels while maintaining numerical accuracy.
  • Enhance fine-tuning and reinforcement learning through optimized operations.
  • Profile actual workloads and integrate improvements into runtimes.
  • Create reproducible benchmarks to verify kernel correctness and performance.

Benefits

  • Comprehensive health, dental, and vision insurance.
  • Unlimited PTO policy for work-life balance.
  • Relocation assistance for new hires as needed.
  • Visa sponsorship available for qualified candidates.
Full Job Description
About the Role

We are looking for exceptional GPU kernel engineers to build the compute primitives behind River's training and inference infrastructure. Your goal is to make large models faster to train and more efficient to serve.

You will own performance-critical operations, including attention, matrix multiplication, mixture-of-experts execution, and low-precision computation. Working closely with researchers and systems engineers, you will identify bottlenecks, implement kernels, validate correctness, and bring improvements into production.
What You'll Do
  • Build fast GPU kernels for attention, matrix multiplication, expert routing, and related operations.
  • Optimize memory access, tiling, and synchronization to make efficient use of GPU hardware.
  • Develop FP8, FP4, and mixed-precision kernels while preserving numerical correctness.
  • Accelerate fine-tuning and RL through optimized adapters, backward passes, and fused operations.
  • Profile real workloads and integrate improvements into training and inference runtimes.
  • Build reproducible benchmarks that verify correctness, gradients, and performance.
Skills & Qualifications

Minimum Qualifications:
  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience.
  • Experience optimizing GPU kernels with CUDA, Triton, CUTLASS, CuTe, or comparable tools.
  • Strong understanding of GPU architecture, memory hierarchies, and parallel execution.
  • Proficiency in C++ and Python.
  • Strong foundations in linear algebra, floating-point arithmetic, and numerical computing.
  • Strong debugging and profiling skills, with a collaborative approach to engineering.

Preferred Qualifications: (We encourage you to apply even if you don't meet all of these)
  • Experience optimizing for NVIDIA Blackwell or Hopper GPUs.
  • Work on attention, mixture-of-experts kernels, grouped GEMMs, or low-rank adapters.
  • Experience implementing backward passes and validating gradients.
  • Familiarity with FP8, FP4, and quantized weight layouts.
  • Experience integrating custom operators into PyTorch, SGLang, vLLM, or similar frameworks.
  • Open-source contributions or a track record of shipping substantial kernel optimizations.
Logistics & Benefits
  • Location: Palo Alto, California.
  • Compensation: Depending on experience and skills the expected base pay is $200,000 - $420,000 USD per year.
  • Benefits: Comprehensive health, dental, and vision insurance; unlimited PTO; and relocation assistance as needed.
  • Visa Sponsorship: We sponsor visas and are committed to supporting the process for the right candidate.

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