Rockstar Games

Senior Technical Artist: Procedural Art

Rockstar Games$105K — $115K *
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years in Technical Art, Technical Direction, or Tools Programming.
  • Proficient in Python for tool development.
  • Experience with DCCs like Houdini and Zbrush.
  • Solid understanding of Photogrammetry workflows.
  • Familiarity with automation tools such as Jenkins or Airflow.
  • Experience in full game production cycles.
  • Knowledge of 3D asset pipelines and color management.

Responsibilities

  • Design and enhance tools and workflows for art production.
  • Create automated solutions for efficient data processing.
  • Research and implement cutting-edge technology in pipelines.
  • Document tools and processes clearly for user guidance.
  • Troubleshoot and resolve technical artist challenges.

Benefits

  • Comprehensive health and medical plans.
  • Potential for bonuses and equity awards.
  • Flexible work arrangements.
  • Opportunities for professional development and training.
Full Job Description
This is a full-time, in-office position based out of Rockstar's unique game development studio in Oakville, ON.
WHAT WE DO
  • The Rockstar Games Technical Art team creates, maintains and enhances tools and workflows for artists across our Art, Animation, and VFX teams.
  • We create and maintain photogrammetry tools and pipelines, and support live scan sessions.
  • We drive innovation and efficiency in our pipelines by continuously researching and developing new technology.
RESPONSIBILITIES
  • Design, develop, and support tools and pipelines in DCC and standalone contexts.
  • Develop automated solutions for data processing.
  • Stay informed on the latest technology and research related to the art of data pipelines and machine learning.
  • Write clear and detailed documentation for tools and workflows.
  • Diagnose and solve technical issues affecting artists.
REQUIREMENTS
  • 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar.
  • Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape.
  • Experience working through a full game production cycle or long-term project.
  • A strong understanding of Photogrammetry workflows and software.
  • Proficiency in Python.
  • Experience with build systems like Jenkins, Airflow, or Celery.
  • An understanding of a 3D asset pipeline and color management.
  • Ability to think creatively and develop innovative solutions to complex problems.
PLUSES

Please note that these are desirable skills and are not required to apply for the position.
  • A degree in Computer Science or related discipline.
  • C++ programming skills.
  • Experience working with package management and deployment systems like Rez or PyPi.
  • Experience with ML based photogrammetry workflows like Gaussian Splats or Nerfs.
HOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

#LI-AS1

The pay range for this position in Ontario, Canada at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

*Ontario Base Pay Range

$105,000-$115,000 CAD

About Rockstar Games

Rockstar Games is a video game publisher and developer based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, and as successor to BMG Interactive, a dormant video game publisher Take-Two had previously acquired. The company's studios are located in Edinburgh, Leeds, London, Lincoln, New England, San Diego, and Toronto. Rockstar Games primarily publishes games in the action-adventure genre, while racing games also saw success for the company. Some of their most popular and critically acclaimed franchises include Grand Theft Auto, Red Dead, and Max Payne.
Learn more about Rockstar Games
Size
2,000 employees
Industry

Similar Jobs

More Jobs at Rockstar Games

More Media Jobs

Find similar Senior Technical Artist: Procedural Art jobs: