Senior Staff Product Designer

Apollo

$150K — $180K *
US-AnywhereRemote in United States
Consumer Technology
11 - 15 years of experience
Job Overview by Ladders

Qualifications

  • 12+ years designing software with a robust portfolio of shipped projects
  • Experience with technically complex products aimed at technical users
  • Proven ability to identify high-leverage design problems and generate end-to-end solutions
  • Strong visual design skills and craftsmanship
  • Ability to work independently and create cohesive visions from ambiguous problems
  • Proven track record of proactively surfacing issues and driving alignment with engineering teams

Responsibilities

  • Assess product surfaces to identify high-impact design opportunities and drive them from concept to execution
  • Lead modernization of core developer experiences by creating coherent user journeys from existing features
  • Collaborate as an equal partner with engineering, bringing independent design insights into product discussions
  • Establish and promote design standards that improve delivery efficiency across teams
  • Determine when usability testing is essential for design decisions
  • Link design efforts to measurable business results, such as developer activation and support costs

Benefits

  • Remote work flexibility from anywhere in the US
  • Opportunity to shape design strategy and vision from the start
  • Collaborative work environment with cross-functional teams
  • Direct impact on product development and user experience
  • Engagement with cutting-edge technologies and user-centric design practices
Full Job Description
About the role

You'll help decide where design effort creates the most value at Apollo, then build it - starting with our core developer experience, the tools engineers use daily to build, test, and manage their APIs. From there, you'll have real range: another major product area, the onboarding experience for new developers, our design system, and the interfaces our AI agents use are all open ground, depending on where the opportunity is biggest.

This isn't a role where someone hands you a spec. You'll form your own point of view on what's worth building, make the case for it, and own it through to what ships.

What you'll do
  • Assess Apollo's product surfaces end to end, identify where design effort creates the most leverage, and drive that work from idea through execution.
  • Lead the modernization of our core developer experiences - turning a set of powerful but disconnected features into coherent journeys.
  • Partner with engineering as a peer, not a downstream recipient of requirements - bring your own point of view on what should get built, and make the case for it.
  • Set design and craft standards that other builders - designers, PMs, and engineers alike - actually adopt, contributing patterns to our design system that speed up delivery beyond your own team.
  • Know when a decision needs real usability testing and when it doesn't.
  • Tie your design work to something the business measures: developer activation, time-to-first-successful-API-call, or support cost tied to a confusing flow.

Who you are

Minimum requirements
  • 12+ years designing software, with a portfolio of shipped work.
  • Experience designing technically complex products for technical users - developer tools, infrastructure, data, security, identity, or APIs.
  • A track record of identifying high-leverage problems yourself and designing end-to-end solutions.
  • Strong visual design and craft skills.
  • Skilled at operating independently to turn ambiguous problems into cohesive vision.
  • A track record of driving your own work: proactively surfacing problems and building alignment with engineering rather than waiting for direction.

Nice to have
  • Shipped developer-focused experiences, API tooling, or agent experiences.
  • An engineering or developer background, or have contributed production code.
  • Comfortable moving fluidly between high-altitude thinking and interaction/craft details.
  • Work fluently within a design system, and know when to work outside it.
  • An avid user of AI design tools - able to describe what you use, for what, and where the limits are.

Location: This is a remote position that can be done from anywhere in the US

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