As a senior software engineer on the Cell Platform team at Roblox, you will build systems that Roblox engineers use to create and deploy resources onto Kubernetes. Our engineers deploy their services in a complex, hybrid, multiple-cluster, K8s environment. The Cell Platform manages this complexity for our users, with tools, APIs, K8s controllers, and UX, simplifying infrastructure for our internal customers.
You Have: - A desire to work on critical, large-scale distributed systems
- An appreciation of observability and instrumentation and tooling to make your life easier
- 3+ years of experience as software engineer
- Bachelor's degree in Computer Science or an equivalent field
You will:- Build our Roblox-wide control plane using Kubernetes primitives (and plenty of custom resources)
- Work on the interface of the few hundred person infrastructure organization to the thousands of Roblox engineers
- Write and review high quality code and tests (largely Golang)
- Work on a team that cares about inclusivity and shipping
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on
this page.
Annual Salary Range
$196,750-$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).