Senior Software Engineer - Animation

Level

$120K — $150K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years in real-time animation system development
  • Proficient in C++ programming
  • Experience with skeletal animation and blending techniques
  • Solid grasp of animation mathematics and interpolation algorithms
  • Skilled in performance optimization for complex animation scenes
  • Collaborative experience with animators and technical artists

Responsibilities

  • Design and optimize animation system architecture
  • Develop and enhance skeletal animation and state machine functionalities
  • Implement physics-based animation and procedural systems
  • Oversee animation compression and streaming processes
  • Integrate tools to streamline animation workflows

Benefits

  • Flexible work hours to promote work-life balance
  • Opportunities for professional development and continuous learning
  • Access to cutting-edge technology and tools
  • Collaborative team environment promoting creativity
  • Potential for remote work or hybrid arrangements
Full Job Description
Level is looking for a Senior Software Engineer - Animation. You'll build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds. You'll own: - Animation system architecture and runtime optimization - Skeletal animation, blending, and state machines - Physics-based animation and procedural systems - Animation compression and streaming - Tool integration for animation workflows What we're looking for: - 5+ years of real-time animation system development - Deep C++ experience - Experience with skeletal animation, inverse kinematics, and blending - Understanding of animation mathematics and interpolation algorithms - Performance optimization for animation-heavy scenes - Collaboration experience with animators and technical artists Bonus points: - Godot animation system expertise - Motion capture integration experience - Procedural animation techniques - Physics simulation integration (ragdoll, cloth, etc.)

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