5-7 years of experience in game development or publishing
Proven track record in machine learning and production ML systems
Expertise in performance marketing and ad-tech modeling
Strong background in probabilistic prediction and calibration
Experience with LLM-based agent systems in production
Ability to thrive in a zero-to-one environment
Passion for the gaming industry
Responsibilities
Develop and maintain the Game Intelligence ML platform
Ensure reproducibility and auditability of model outputs
Lead engineering practices for agentic development workflows
Collaborate with teams to translate expert judgment into training signals
Create predictors for commercial outcomes in gaming
Design online experiments with safety and clear decision points
Manage feedback loops to improve prediction accuracy
Benefits
Comprehensive health, life, and disability insurance
Commute subsidy
Employee stock ownership
Competitive retirement/pension plans
Generous vacation and personal days
Support for new parents through leave and family-care programs
Mental Health and Wellbeing programs and support
Full Job Description
What you'll be doing Technical Excellence
Work on our Game Intelligence ML platform, from data ingestion, semantic layer and feature stores through model registry, evaluation and serving.
Make the calls that keep every model output reproducible and auditable: versioned data snapshots, model and prompt versions, and cost tracked per decision.
Define, lead, and spearhead engineering practices for the agentic era, including agentic development workflows and evaluation methodologies.
Partner with different functional teams and disciplines to translate expert human judgment into training signals. Shape the roadmap with the product team.
Modeling
Build predictors of commercial outcomes for games such as user acquisition cost, lifetime value and return on ad spend from large, noisy, multi-source signals.
Build forecasting models over market signals that detect emerging demand and estimate when a window opens, peaks and closes.
Deliver every prediction as a calibrated range with stated confidence, and own the ranking and portfolio logic that turns predictions into recommendations within a budget.
Experimentation and agentic systems
Design online experimentation with guardrails, safe exploration and clear human decision points.
Build evaluation harnesses for LLM-based agents, including automated playtesting and multimodal assessment of generated content.
Orchestrate frontier-model agents in production with strict data boundaries and cost control.
Calibration and measurement
Own the feedback loop that scores predictions against realized outcomes and corrects bias, coverage and signal weighting over time.
Make the system report its own error in plain language so that creators and internal stakeholders can trust it.
What we're looking for
Passion for game industry
Deep experience in Game, Game Engine development or Game publishing.
Experience in machine learning with a track record of owning production ML systems or Agentic systems end to end, from data to serving to measured business outcome.
Deep experience in performance marketing or ad-tech modeling: predicting acquisition cost, lifetime value, return on ad spend, retention or comparable outcomes.
Strong grounding in probabilistic prediction and calibration: quantile or interval prediction, coverage, bias correction and backtesting of forecasts.
Experience building LLM-based agent systems in production: orchestration, evaluation harnesses, prompt and model versioning, and cost control.
Comfort building in a zero-to-one environment.
You might also have
Experience in mobile game user acquisition, LiveOps or monetization, on the studio or publisher side.
Experience with Unity game engine, or with automated and bot-driven playtesting.
Time-series and demand forecasting experience over noisy, multi-source market signals.
Experience with the Claude Agent SDK, Codex or similar frameworks for multi-agent software production.
Hands-on experience with BigQuery, ClickHouse, Kafka, Postgres, pgvector or their equivalents.
Publications or open-source contributions in forecasting, causal inference, calibration or agentic systems.
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate's relevant experience, professional background, and skill set.
Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program
About Unity Technologies
Unity Technologies is a software company that provides a platform for creating and operating interactive, real-time 3D content. The company's platform is used by game developers, architects, automotive designers, filmmakers, and other creators to build and distribute interactive experiences. Unity Technologies was founded in 2004 and is headquartered in San Francisco, California. The company has offices in North America, Europe, and Asia.