Senior Gameplay Engineer

AGBO Films LLC

$90K — $130K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5-8 years of experience in gameplay engineering with at least one shipped title; live service game experience is a plus.
  • Strong programming skills in C++ and familiarity with Unreal Engine systems.
  • Deep understanding of player-centric gameplay systems.
  • Collaborative mindset, able to interpret and enhance design intent through code.
  • Passionate about tuning and crafting joyful player experiences.
  • Significant experience in UE4 and/or UE5 of gameplay engineering.
  • Bonus: Experience at a startup or on early-stage projects.

Responsibilities

  • Collaborate with design to implement and polish core gameplay systems, focusing on movement and player responsiveness.
  • Drive relevant gameplay systems to ensure a satisfying player experience.
  • Build prototypes and iterate quickly to test gameplay ideas.
  • Identify opportunities to improve workflows and development tools.
  • Contribute to code quality, performance optimization, and best practices.
  • Mentor junior and mid-level engineers with technical guidance and code reviews.
  • Perform other assigned duties as needed.

Benefits

  • Opportunity to work on ambitious and exciting game projects.
  • Collaborative and supportive team environment.
  • Potential for professional growth in mentoring roles.
  • Hands-on involvement in gameplay systems design and iteration.
Full Job Description
Position Summary:
As Senior Gameplay Engineer, you are a versatile engineer who thrives in a collaborative environment and deeply enjoys empowering designers. You will work closely with designers and the broader engineering team to fine-tune character, camera, and control systems and help us find the fun in our gameplay loops. Your work will have a direct impact on how our games feel, play, and evolve through iterative development. This is a hands-on, high-impact role on an ambitious team creating something special and exciting.

Key Responsibilities:
  • Collaborate deeply with design to implement, iterate, and polish core gameplay systems-especially around movement, feel, and player responsiveness.
  • Be the primary driver of relevant gameplay systems, ensuring a satisfying and immersive player experience.
  • Build prototypes and iterate quickly to test and refine gameplay ideas.
  • Identify opportunities to improve workflows and tools for designers and fellow engineers.
  • Contribute to code quality, performance optimization, and engineering best practices across the codebase.
  • Mentor junior and mid-level engineers, providing technical guidance and code reviews.
  • Perform other duties as assigned.

Qualifications & Skills:
  • 5-8 years of experience in gameplay engineering with at least one shipped title; bonus if you helped grow and maintain a live service game.
  • Strong programming skills in C++ and deep familiarity with Unreal Engine systems.
  • Deep understanding of player-centric gameplay systems.
  • Collaborative mindset with the ability to interpret, enhance, and proactively expand design intent through code.
  • A passion for tuning, iteration, and crafting joyful player experiences.
  • Significant experience in UE4 and/or UE5.
  • Bonus: Previous experience at a startup or on early-stage projects.

Additional Information:
  • This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.
  • Candidates must be legally authorized to work in the U.S.

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

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