Senior 3D Generalist, Augmented Reality

Chewi Creative

$80K — $120K *
US-AnywhereRemote in Montreal, QC
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years experience as a professional CG Generalist or equivalent capacity on photo-realistic game projects
  • 3+ years in Unity or Unreal 4
  • 5+ years with Maya and Substance Painter
  • Strong artistic sensibility for modeling, texturing, and lighting
  • Expertise in developing efficient, photo-real materials

Responsibilities

  • Collaborate with teams to enhance real-time rendered AR experiences
  • Standardize development processes for assets and shaders
  • Utilize Unreal/Unity and Maya to create content and workflows
  • Perform other assigned tasks as needed

Benefits

  • Competitive compensation
  • Access to amazing projects
  • Innovation-driven and creative environment
  • Work with state-of-the-art technologies
Full Job Description
Job Description
• Collaborate with creative development and programming teams to advance the state of real-time rendered AR experiences while striving for the highest possible visual fidelity and ensuring optimal performance.
• Standardize and improve development processes for production of assets, materials, shaders, and other content.
• Work in Unreal/Unity, Maya, and other industry standard applications to help create internal/external content and example workflows for high profile AR experiences.
• Other tasks as assigned.

Qualifications

Requirements
• 5+ years experience as a professional CG Generalist or equivalent capacity working on a photo-realistic game project.
• 3+ years of experience in Unity or Unreal 4
• 5+ years of experience with Maya, Substance painter
• Artistic sensibility with an ability to model, texture, light at a professional level.
• Materials: experienced in the development, authoring & organization of efficient materials. Photo-real material knowledge is critical

Qualifications
• Working knowledge of the Adobe Suite of tools.
• Shaders: knowledge of real-time shader implementations
• Must be a team player and work well within a group environment.
• Must have a high attention to detail and be organized.
• Strong verbal and written English language communication skills.

Bonus points
• Strong sculpting skills in Zbrush a plus
• Must have a passion to develop content within the AR ecosystem. Knowlege of industry leading tools such as Spark Studio or Lens Studio is a plus
• Must have a capacity to work with proprietary toolsets.
• 3+ years experience as a professional CG Generalist on feature films or broadcast television series preferred.
• 1+ years of experience with Nuke and/or Digital Fusion preferred.
• Experience in layout and/or blueprinting preferred.

• Please submit a portfolio/reel submission including a detailed breakdown of your work in each shot.

Additional Information

Competitive compensation and benefits, amazing projects, Innovation, creative environment and state-of-the-art technologies.

Don't miss your chance to join the best worldwide AR company!

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