1-2+ years of product design experience on consumer-facing iOS apps, preferably in gaming or interactive entertainment.
Expertise in designing for iOS/Apple platforms with aspirations to extend to Android and web.
Ability to create engaging designs focusing on game mechanics, user progression, and meaningful rewards.
Passion for crafting user-centric experiences utilizing motion, illustrations, and high-quality design elements.
Demonstrates a results-oriented mindset with strong prioritization based on data and user feedback.
Responsibilities
Ship complete product designs including research, user flows, wireframes, and high-fidelity UI.
Iterate on and enhance a mature design system for cohesion and growth in the app.
Develop interaction patterns that seamlessly transition from iOS to web and Android.
Design intuitive user interfaces emphasizing game mechanics and collectible experiences.
Collaborate closely with engineering and product teams to rapidly validate ideas and implement features.
Contribute aesthetically to the product through illustration, motion, and thoughtful micro-copy.
Benefits
High growth opportunities to influence a leading consumer platform.
Significant autonomy within a small, impactful engineering team.
Collaborative and passionate work environment with a focus on team velocity.
$400/month lunch credit and comprehensive healthcare benefits including vision and dental.
401k retirement plan to support your future.
Full Job Description
The Role
As a Product Designer on Rips, our collectibles trading card app, you'll collaborate closely with Rips's Product Manager to shape the future of our mobile and web experience. Your work will build on top of our existing design system and continue to shape one of the fastest growing apps in the App Store. You'll help deliver a web version of Rips and set the foundation for future web and Android apps in our gaming ecosystem. Expect fast cycles of ideating and iterations as you push the boundaries of what it means to be the #1 app in our category. What You'll Do
Ship product design end-to-end for Rips: user research, flows, wireframes, prototypes, high-fidelity UI, and production-ready assets.
Iterate on a mature design system to keep Rips cohesive and evolving.
Create interaction patterns that feel native to iOS and scale to web/Android as we expand.
Design clear, intuitive surfaces for consumer experiences-especially game-like mechanics and collectibles.
Partner with engineering and product to validate ideas quickly and move from concept to live features in days, not weeks.
Contribute to brand moments in-product (illustration, motion, micro-copy) that elevate delight and clarity.
Qualifications
1-2+ years of product design experience on consumer-facing iOS apps. Bonus if you've worked on gaming, real-money, or other interactive entertainment apps.
Expertise designing for iOS/Apple Platform and a desire to work cross-platform as we expand to Android and web.
Demonstrated ability to design for consumer engagement (game loops, progression, rewards) and turn complex concepts into delightful user flows.
A passion for building delightful user experiences with motion, illustration, animations, and high-quality interaction design.
Tenacity, pragmatism, and scrappiness - you value high degrees of agency and know how to prioritize the most impactful work based on data and user feedback.
Why Triumph?
High growth. Build a high-scale consumer platform that touches gaming, finance, and social with the autonomy to set our web direction.
High agency. Small, high-impact engineering team that is growing rapidly with significant opportunity for leadership and growth.
High energy. Passionate team who are proud of our work and velocity (16x year over year growth).
Competitive salary and benefits. $400/mo lunch credit, healthcare, vision, dental, 401k, etc.
Our team gathers 5 days a week at Triumph's headquarters at Levi's Plaza in San Francisco.