ROBLOX Corporation

Principal Engineer, Studio Builder Tools

ROBLOX Corporation$345K — $399K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years of experience in developing user-facing applications
  • Bachelor’s degree in Computer Science or related technical field
  • 3+ years of experience with C++ or a similar lower-level language
  • Strong passion for enhancing end-user experience
  • Experience with UI frameworks like React, Cocoa, or WPF is beneficial
  • Experience in creating developer or artist-facing tools like game development or 3D editing software is a significant advantage.

Responsibilities

  • Develop interactive tools for Roblox game developers
  • Define and implement reusable tooling frameworks
  • Collaborate with UX designers and Product Managers for optimal solutions
  • Lead the design and technical direction for future applications
  • Manage complex technical projects from planning to execution
  • Work collaboratively across teams and technology platforms
  • Mentor team members to improve their skills and expertise
  • Establish practices, patterns, and strategies in technology development.

Benefits

  • Eligible for equity compensation
  • Comprehensive health benefits
  • Flexible work location options
  • Opportunity for professional development and training
  • Collaborative work environment with cross-functional teams.
Full Job Description
As a PrincipalEngineer in the Builder Toolsteam, you9ll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games.

The Builder Tools team is in charge of Roblox Studio9s content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more.

In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!

You will:
  • Work on various interactive tools for Roblox game developers
  • Define architecture and implement reusable tooling frameworks
  • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
  • Design and execute on the architecture and technical direction that will be the future of our application
  • Own and deliver complex technical projects from the planning stage through execution
  • Work cross functionally, across teams and technology platforms
  • Mentor team members helping them improve their professional skills and expertise
  • Design, develop, and implement technological practices, patterns, and strategies
  • Participate in building the world9s best professional application for massively multiplayer game development

You have:
  • 8+ years in developing and deploying top of the line user-facing applications
  • Bachelor9s degree in Computer Science, or a similar technical field (or related work experience)
  • 3+ years of experience with C++ or another lower-level language
  • A passion for end-user experience
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
  • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools is a big plus.


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$345,040-$399,420 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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