Marketing Analyst

Warner Bros. Entertainment Inc.$63K — $117K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years in marketing, growth, or product analytics; mobile UA experience preferred.
  • Strong SQL skills for data modeling, not just querying.
  • Fluency with AI-assisted analysis tools such as Claude, Gemini, and Cursor.
  • Hands-on experience with BI tools like Looker or Tableau for building maintains explores.
  • Working knowledge of mobile attribution metrics and discrepancies in reports.
  • Fluency in UA metrics such as CPI, IPM, CTR, ROAS.
  • Ability to define and defend relevant performance metrics.

Responsibilities

  • Run weekly performance readouts to evaluate what works and inform creative production priorities.
  • Analyze creative performance by various metrics including concept and format.
  • Assess creative ROI by measuring spend and returns for creatives and concepts.
  • Evaluate production efficiency, measuring costs and cycle times against asset performance.
  • Translate insights into actionable recommendations for the team.
  • Create self-service visualizations for performance data to enhance accessibility.
  • Collaborate with data and engineering teams to manage data pipeline and warehouse dependencies.

Benefits

  • Access to cutting-edge tools and AI technology for analysis.
  • Collaborative work environment with emphasis on team insights.
  • Opportunities for professional growth in analytics and marketing sectors.
Full Job Description
The Job

We produce hundreds of UA creative assets a month. We are looking for a UA Marketing Analyst to connect what we spend with what we make and turn that into insights the team can act on.

As our UA Marketing Analyst, you will run the weekly rhythm of what is working and why, build the visualizations and reporting the team lives in, and drive the recommendations that shape what we produce next, where spend goes, and how efficiently we scale.

The Daily

1. Insights and Weekly Reporting
  • Run the weekly performance readout: what is working, why, and what it means for creative production priorities.
  • Creative performance insights: Including creative performance by concept, hook, format, network, and geo; Winner rate; Fatigue curves.
  • Creative ROI: spend and return attributable to individual creatives and concept
  • Production efficiency: cost and cycle time per asset by production source (GenAI pod, playables, vendors), measured against the performance those assets deliver.
  • Translate all of the above into recommendations that help inform what the team produces
2. Visualizations and Reporting Infrastructure
  • Make performance data self-serve: visualizations and reporting that put answers where the team already works, so insight doesn't bottleneck on one person.
  • Decide what belongs in a dashboard, what belongs in an explore, and what belongs in a recurring readout.
  • Partner with central data and engineering teams on pipeline and warehouse dependencies.
3. Data Foundation and Hygiene
  • Inform the governed definition of creative performance tiers: the thresholds, the minimum spend and impression floors, the lookback windows, and the review cadence for changing them.
  • Build and monitor data quality checks. Surface discrepancies before they reach a slide.


The Essentials
  • 3+ years in marketing, growth, or product analytics. Mobile UA experience strongly preferred.
  • Strong SQL. Comfortable modeling data, not just querying it.
  • Fluency with AI-assisted tooling (Claude, Gemini, Cursor) for analysis and automation.
  • Hands on experience with a BI tool (Looker, Tableau, or similar), including building and maintaining explores
  • Working knowledge of mobile attribution: MMP data (AppsFlyer, Adjust, Singular), SKAdNetwork and AdAttributionKit, network reporting discrepancies, and the limits of each.
  • Fluency in UA metrics: CPI, IPM, CTR, ROAS, etc
  • Ability to define a metric, defend the definition, and hold the line when someone wants a friendlier number.


The Nice to Haves
  • Experience analyzing creative performance specifically, including creative tagging and metadata frameworks.
  • Familiarity with GenAI creative production workflows.
  • Experience in gaming, especially free to play or 4X strategy titles.


How We Get Things Done...

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

About Warner Bros. Entertainment Inc.

Warner Bros. Interactive Entertainment is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery. WBIE was founded on January 14, 2004 under Warner Bros. and transferred to the Home Entertainment division when that company was formed in October 2005. WBIE manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.
Learn more about Warner Bros. Entertainment Inc.
Industry
Founded
1918

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