Riot Games

Senior VFX Artist - Unpublished R&D Product

Riot Games • $110K — $130K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • BA in Game Art Development or equivalent experience
  • 5+ years of experience as a real-time VFX Artist in the games industry
  • 5+ years of professional experience with Unreal, Unity, or relevant game engines
  • Proficiency in DCC tools like Maya, Photoshop, or Substance Designer
  • Experience creating immersive, fast-paced VFX that enhance gameplay readability
  • Experience mentoring and collaborating with other artists across disciplines

Responsibilities

  • Design and deliver polished, dynamic visual effects that enhance gameplay atmosphere and depth
  • Balance visual impact with gameplay clarity to communicate player-facing information
  • Create high-quality VFX autonomously using a range of craft skills
  • Establish and apply VFX best practices and scalable solutions for production goals
  • Represent the VFX discipline across teams, advocating for visual effects' impact
  • Uphold VFX quality standards through mentorship and constructive feedback
  • Collaborate proactively with VFX teammates to develop the team and discipline
  • Contribute to the broader Riot VFX community by shaping initiatives and sharing expertise
  • Support team operations by participating in rituals and identifying improvement opportunities
  • Take ownership of professional growth through a development plan with your manager

Benefits

  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for you, your spouse/domestic partner, and children
  • 401k with company match
Full Job Description
As part of the Real-Time VFX team, you'll design and help implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay. With your experience, you'll create aesthetically astounding visual effects that communicate essential game information. You'll use your artistic and technical skills to breathe life into undead spells, channel primal emotions and capture the essence of hundreds of champions.

As a Senior VFX Artist on the Riot Discovery Studio (RDS) team, you will report to the Sr. VFX Manager and play a key role on a small VFX team delivering high-spectacle gameplay experiences. Under the direction of the VFX Lead, you will use your creative and technical expertise to design, execute, and implement a wide range of gameplay and environmental visual effects. You'll partner closely with VFX, Design, and other disciplines to establish best practices, champion visual quality and gameplay clarity, and translate your expertise into scalable solutions as the team transitions into production. Beyond asset creation, you will help strengthen the VFX discipline by sharing craft expertise, leading discipline initiatives, and serving as a bridge between VFX and cross-functional partners. You will also support team leadership with operational and discipline-development efforts that help the team work effectively and sustainably. RDS operates in a highly iterative environment, so you'll need to navigate ambiguity and respond thoughtfully to frequent shifts in content, creative direction, and priorities. As the team continues to define its VFX direction and production practices, your work and expertise will directly influence the quality bar and help establish what great VFX looks like for the product.
Responsibilities:
  • Design and deliver polished, dynamic visual effects that enhance atmosphere, depth, and gameplay while aligning with the project's creative and stylistic goals.
  • Balance visual impact with gameplay clarity, ensuring effects accurately communicate actions, states, and player-facing information.
  • Autonomously create high-quality VFX by applying a broad range of craft skills, including painting, drawing, animation, and modeling as needed.
  • Establish and apply VFX best practices and scalable solutions, such as VFX theme kits, that support a broad range of production and product goals.
  • Represent the VFX discipline across cross-functional teams, providing subject matter expertise and advocating for the needs, capabilities, and opportunities of visual effects to have maximum player impact.
  • Uphold VFX craft quality standards through mentorship, constructive feedback, documentation, and accountability within the discipline.
  • Collaborate closely and proactively with VFX teammates, balancing complementary expertise and contributing to the ongoing development of the team and discipline.
  • When possible, contribute to the broader Riot VFX community by shaping initiatives, sharing expertise, and advancing discipline-wide goals.
  • Support healthy and effective team operations by participating in team rituals, meeting commitments and deadlines, identifying opportunities for improvement, and assisting product leadership with operational needs when necessary.
  • Take ownership of professional growth by maintaining and regularly engaging with a development plan in partnership with your manager.
Required Skills:
  • BA in Game Art Development (or equivalent experience)
  • 5+ years of games industry experience as a real-time VFX Artist
  • 5+ years of professional experience and use of Unreal, Unity, or any relevant game engine
  • Proficiency with relevant DCC tools such as Maya, Photoshop, or Substance Designer, and implementation of this work into a game engine.
  • Professional experience working on immersive, fast-paced, VFX that informs visual choices while maintaining clean, crisp gameplay readability
  • Experience mentoring and supporting other artists, providing thoughtful feedback and guidance, and collaborating effectively across disciplines.
Desired Skills:
  • Developing VFX for various platforms (i.e. PC, console, etc.)
  • Proficiency using Adobe Animate, AfterEffects, Houdini, FumeFX, Embergen, and Substance Painter

As a part of the application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

About Riot Games

Riot Games is a video game developer and publisher based in Los Angeles, California. The company was founded in 2006 by Brandon Beck and Marc Merrill, and is best known for its flagship game, League of Legends. The game has become one of the most popular esports titles in the world, with millions of players and fans around the globe. Riot Games is committed to creating high-quality, immersive gaming experiences that bring people together and foster a sense of community. The company is also dedicated to promoting diversity and inclusion in the gaming industry, and has launched several initiatives to support underrepresented groups.
Learn more about Riot Games
Size
2,500 employees
Industry
Founded
2006

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