Ubisoft

Senior Gameplay Animator (AI) - [Far Cry]

Ubisoft$90K — $110K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong experience creating gameplay animations for video games
  • Experience in developing NPC animations and animation systems
  • Proficiency in processing motion capture data
  • Knowledge of MotionBuilder software
  • Experience on a shipped AAA title (preferred)
  • Understanding of technical constraints for game engine integration
  • Ability to work effectively in a multidisciplinary team
  • Strong attention to detail and commitment to visual quality

Responsibilities

  • Create animation systems for diverse NPC behaviors including locomotion and combat
  • Process and refine motion capture data considering technical limitations
  • Export and integrate animations in collaboration with technical teams
  • Test and revise animation systems in-game for functionality and quality
  • Collaborate with animation, programming, and design teams to meet production goals
  • Ensure high quality of animated gameplay features within the game

Benefits

  • Work with a talented and passionate team in a leading game development studio
  • Opportunities for professional growth and skill development
  • Engagement in innovative projects with cutting-edge technology
  • Access to an inclusive and creative work environment
  • Flexible work arrangements and potential for remote work
Full Job Description
As a Senior Gameplay Animator(AI) at Ubisoft Montréal, you will help create, integrate, and validate animation systems for non-playable characters, including both allies and enemies. You will work in line with the animation direction while meeting gameplay and technical requirements tied to the game engine.

What you'll do:
  • Create animation systems for a variety of NPC behaviors, including locomotion, 3D navigation, combat behaviors, and hostage situations;
  • Process and refine motion capture data while accounting for game engine constraints;
  • Export and integrate animations following technical guidelines in collaboration with technical animators, designers, and programmers;
  • Test and revise animation systems directly in the game to ensure functionality and quality;
  • Collaborate with animation, programming, and design teams to deliver features aligned with production goals;
  • Ensure the final quality of animated gameplay features integrated into the game.
QUALIFICATIONS
  • Strong experience creatinggameplay animationsfor video games;
  • Experience creating NPC animations and animation systems;
  • Proficiency in processing motion capture data;
  • Knowledge of MotionBuilder;
  • Experience working on ashipped AAA title(an asset);
  • Understanding of technical constraints related to integration within a game engine;
  • Ability to collaborate in a multidisciplinary environment;
  • Strong attention to detail and visual quality;
  • Collaborative mindset focused on problem-solving and idea sharing.
What to send our way
  • Aportfolioshowcasing your best animation work.
  • YourCVhighlighting your experience and skills.

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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